- Refined dialog layout with stable height clamping and improved preview visibility logic.
- Simplified interaction flow by replacing the "Next" row with "Submit" tab confirmation.
- Enabled accessible option toggling using Enter and Space keys.
- Removed legacy chat integration and streamlined internal dialog state management.
- Renamed task wire fields, replacing `assignment` and `description` with `task` and `name` while removing `role` references.
- Implemented automated task UI label generation using a tiny model to replace manual role descriptions.
- Updated task execution and rendering logic to support per-item agent resolution and dynamic badge display.
- Migrated schemas, prompts, and test suites to enforce the new flat task structure and agent-centric policy.
Lazy-initialized the header-generator dependency so compiled runtimes without its fs-loaded data_files fall back to the bundled Chrome header profile instead of failing extension imports.
Added a regression test that hides header-generator data_files in a fresh Bun subprocess and verifies fallback headers are returned.
Fixes#5178
- Clarified prompt instructions to emphasize using specific agent roles over the default worker.
- Updated the task prompt template to provide clearer guidance on agent selection policies.
- Removed unused template logic related to the default agent identification.
- Configured the default `task` subagent to use `auto` thinking.
- Enabled `auto` as a valid thinking-level value in agent frontmatter.
- Adjusted thinking-level precedence to ensure that explicit `:level` suffixes in resolved model patterns override agent-defined defaults.
- Recognized preformatted chat context in message-preproc and bypassed paired-tag stripping that consumed the entire envelope.
- Integrated scaffolding-tag removal in low-signal title prefilter.
- Added corresponding tests for formatTitleUserMessage and isLowSignalTitleInput.
- Centralized message preprocessing for tiny models to handle noise removal, code block stripping, and context formatting.
- Updated title generation logic to support self-closing tags and improved robustness against partial markers.
- Added structured guidance and system prompts for small models to prioritize output consistency.
- Implemented a title-generation benchmark harness and expanded test coverage for message preprocessing.
- Made GenerateImage omit chatgpt-account-id when Codex bearer tokens do not expose an account id.
- Added Codex hosted image coverage for opaque proxy keys and JWT-derived account headers.
Fixes#5174
- Built the generic Windows release binary with Bun's baseline x64 runtime so older Windows 10 CPUs do not hit the AVX2-only modern executable.
- Forced pi-natives release builds to link PCRE2 statically so macOS installs do not depend on Homebrew's libpcre2 dylib.
- Added release dry-run and native-build regression coverage for the portable artifact contracts.
Fixes#5172
- Added explicit existence checks for objects prior to property access across various test suites.
- Replaced optional chaining with non-null assertions to satisfy TypeScript strictness requirements in test assertions.
- Bun.build-API compiled Windows executables report import.meta.main === false
(standalone loader keys the entry module with backslashes but registers the
main path with forward slashes), so cli.ts never dispatched: the binary
exited silently with code 0 and omp update rolled back after failing to
verify the new version.
- Entry dispatch and worker-host declaration now also honor the define-folded
PI_COMPILED marker, which is only true inside compiled binaries where the
entry module is by definition the process entry.
- Verified on a Windows VM: --version prints omp/16.4.3 and --smoke-test
passes (stats sync worker + tiny-model subprocess) on a cross-compiled
binary; v16.4.3 release binary reproduces the silent exit.
Aligned the context promotion documentation with the explicit contextPromotionTarget runtime behavior and the false default in settings-schema.
Fixes#5163
- Replaced the command-line execution of bun build with the native Bun.build API.
- Resolved E2BIG errors occurring when passing large docs payloads as command-line arguments.
- Added six new search providers (Bing, Yahoo, Ecosia, Startpage, Mojeek, and Public) to expand coverage and parallel search capabilities.
- Implemented a unified `browserFetch` utility with headless-browser fallback and randomized Chrome profiles to improve scrape reliability.
- Integrated automated bot-defense mechanisms including CAPTCHA detection, ALTCHA proof-of-work, and homepage-token flows.
- Fixed hanging search CLI commands by ensuring proper closure of AuthStorage connections.
- Integrated PCRE2 regex engine with automatic fallback for patterns unsupported by the standard Rust engine.
- Implemented structured JSON output, byte offset reporting, and match replacement functionality.
- Added support for advanced file traversal including Gitignore integration, decompression of archives, and path filtering.
- Updated crate dependencies to include support for expanded grep CLI options and printer utilities.
- Added a mandatory check to ensure authentication storage is successfully initialized before executing searches.
- Implemented a finally block to close the discovered authentication storage after the search execution completes.
- Transitioned vibe tools to an ephemeral registration model where they are installed only when entering `/vibe` mode and removed upon exit.
- Added `activateVibeTools` and `deactivateVibeTools` methods to `AgentSession` to manage these transient tool registrations.
- Removed vibe tools from the default global tool registry, preventing unnecessary background exposure.
- Implement a zero-match watchdog for browser selector operations that aborts after ~2s if no elements are found, preventing actions from unnecessarily consuming the full deadline.
- Lower the default interactive action operation ceiling from 15s to 8s.
- Update `waitFor` and `waitForSelector` to conditionally opt out of the fast-fail mechanism when explicit timeouts or hidden-state expectations are provided.
- Offloaded slow LSP diagnostics to a deferred channel in the `write` tool to prevent blocking agent execution for the full 3-second poll window.
- Abstracted deferred diagnostic logic into a reusable `DeferredDiagnostics` class to standardize tracking and deduplication across tools.
- Updated `WriteTool` to support `beginDeferredDiagnosticsForPath` callbacks, surfacing diagnostics as an aside instead of stalling the tool result.
- Added a regression test validating that `write` completes immediately while diagnostics arrive asynchronously.
- Introduced `RunOutput` class to standardize buffering and sequencing of stream text, displays, and screenshots.
- Standardized element interaction via `ActionableHandle` and `fillViaHandle` to improve focus, clear, and typing reliability.
- Updated browser tool method signatures to return consistent actionable handles and integrated diagnostic hints for selector timeouts.
- Consolidated utility functions for safer serialization and cross-boundary value passing into the new output module.
- Implemented a new Google search provider using headless browser scraping and HTML parsing.
- Integrated automated bot-challenge detection and error reporting for search operations.
- Consolidated navigation headers into a shared utility and updated existing DuckDuckGo provider to use it.
- Added comprehensive test suites for Google search parsing, deduplication, and browser operation diagnostics.
- Corrected `QueryHandler.waitFor` to return results within the isolated Puppeteer world instead of transferring them to the main world.
- Prevented cross-context handle errors in Locator actions that previously caused silent retries until timeout.
- Improved real-time screen rendering by implementing dynamic builder functions for vibe mode components.
- Optimized cursor and spinner rendering to re-derive state from shared mutable options on every paint.
- Added session snapshotting and improved wait logic to accurately detect settled turns and running sessions.
- Ensured reliable toolset restoration during mode transitions through updated logic and new contract tests.
- Implemented /vibe mode providing persistent background worker sessions and five new specialized management tools.
- Developed a multi-view UI featuring a mini-composer for tool calls and a TV wall for real-time worker status, traces, and output monitoring.
- Integrated shimmering effects and stable screen ordering to enhance worker state visibility and session management.
- Added comprehensive unit tests for Vibe tool renderers and updated runtime registry logic to support rich screen snapshots.
- Added vibeMode property to mock context in status line unit tests.
- Ensured test helper functions maintain consistency with updated segment context.