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oh-my-pi/docs/natives-build-release-debugging.md
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2026-04-30 14:25:01 +02:00

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Natives Build, Release, and Debugging Runbook

This runbook describes how @oh-my-pi/pi-natives produces .node addons, generated declarations, and compiled-binary embedded payloads, and how to debug loader/build failures.

It follows the architecture terms from docs/natives-architecture.md:

  • build-time artifact production (scripts/build-native.ts)
  • embedded addon manifest generation (scripts/embed-native.ts)
  • runtime addon loading (native/index.js, native/loader-state.js)

Implementation files

  • packages/natives/scripts/build-native.ts
  • packages/natives/scripts/embed-native.ts
  • packages/natives/scripts/gen-enums.ts
  • packages/natives/package.json
  • packages/natives/native/index.js
  • packages/natives/native/loader-state.js
  • crates/pi-natives/Cargo.toml

Build pipeline overview

1) Build entrypoints

packages/natives/package.json scripts:

  • bun scripts/build-native.ts (build) → N-API build, addon install, generated declarations install, enum export patch.
  • bun scripts/embed-native.ts (embed:native) → generate native/embedded-addon.js from built files.

Root scripts include build:native as bun --cwd=packages/natives run build.

2) N-API/Rust artifact build

build-native.ts invokes the @napi-rs/cli binary directly from node_modules/.bin with:

  • napi build
  • --manifest-path crates/pi-natives/Cargo.toml
  • --package-json-path packages/natives/package.json
  • --platform
  • --no-js
  • --dts index.d.ts
  • --profile local for non-CI local native builds, otherwise --profile ci
  • optional --target <CROSS_TARGET>

crates/pi-natives/Cargo.toml declares crate-type = ["cdylib"]; napi-rs emits .node artifacts plus generated index.d.ts in an isolated temporary output directory under packages/natives/native/.build/.

3) Artifact install

After napi-rs succeeds, build-native.ts:

  1. resolves the built addon in the isolated output directory;
  2. normalizes its name to pi_natives.<platform>-<arch>(-variant).node when needed;
  3. installs the addon into packages/natives/native/ with temp-file + rename semantics;
  4. copies generated index.js and index.d.ts into packages/natives/native/ when present;
  5. runs generateEnumExports() to append enum runtime objects to native/index.js.

Windows locked-DLL replacement failures are reported with an explicit close-running-processes hint.

Target/variant model and naming conventions

Platform tag

Both build and runtime use platform tag:

<platform>-<arch> (example: darwin-arm64, linux-x64).

Variant model (x64 only)

x64 supports CPU variants:

  • modern (AVX2-capable path)
  • baseline (fallback)

Non-x64 uses a single default artifact with no variant suffix.

Output filenames

  • x64: pi_natives.<platform>-<arch>-modern.node or ...-baseline.node
  • non-x64: pi_natives.<platform>-<arch>.node

Runtime x64 candidate order also includes the unsuffixed default filename after the selected variant candidates.

Environment flags and build options

Runtime flags

  • PI_NATIVE_VARIANT: x64 runtime override; valid values are modern and baseline.
  • PI_COMPILED: legacy compiled-mode signal. A populated embedded-addon manifest is also a compiled-mode signal and is the authoritative signal for Bun standalone builds that do not preserve process.env.PI_COMPILED.

Build-time flags/options

  • CROSS_TARGET: passed to napi-rs as --target <CROSS_TARGET>.
  • TARGET_PLATFORM: override output platform tag naming.
  • TARGET_ARCH: override output arch naming.
  • TARGET_VARIANT (x64 only): force modern or baseline for output filename and RUSTFLAGS policy.
  • CARGO_TARGET_DIR: respected if set; otherwise the default target/ dir is used so Swatinem/rust-cache can cache cleanly.
  • RUSTFLAGS:
    • if unset and not cross-compiling, script sets:
      • modern: -C target-cpu=x86-64-v3
      • baseline: -C target-cpu=x86-64-v2
      • non-x64 / no variant: -C target-cpu=native
    • if already set, script does not override.

Build state/lifecycle transitions

Build lifecycle (build-native.ts)

  1. Init: parse env, resolve target tuple, cross/local mode, profile label.
  2. Variant resolve:
    • non-x64 → no variant;
    • x64 + TARGET_VARIANT → explicit variant;
    • x64 cross-build without TARGET_VARIANT → hard error;
    • x64 local build without override → detect host AVX2.
  3. CPU policy: set RUSTFLAGS for the resolved variant unless the caller already provided one.
  4. Compile: run napi-rs against crates/pi-natives into an isolated output directory.
  5. Locate artifact: accept the canonical filename or a single napi-rs-generated pi_natives.<platform>-<arch>*.node candidate.
  6. Install: copy/rename addon into packages/natives/native.
  7. Install generated bindings: copy index.js/index.d.ts if needed.
  8. Patch enums: append generated enum runtime exports.
  9. Cleanup: remove the temporary build output directory.

Failure exits have explicit error text for invalid variants, failed napi build, missing/multiple output artifacts, generated binding install failure, and install/rename failure.

Embed lifecycle (embed-native.ts)

  1. Init: compute platform tag from TARGET_PLATFORM/TARGET_ARCH or host values.
  2. Candidate set:
    • x64 looks for modern and baseline files;
    • non-x64 looks for one default file.
  3. Validate availability: at least one expected file must exist in packages/natives/native.
  4. Generate manifest (native/embedded-addon.js) with Bun file imports and package version.
  5. Runtime extraction ready for compiled mode.

--reset writes the null manifest stub (embeddedAddon = null) without validating addon availability.

Dev workflow vs shipped/compiled behavior

Local development workflow

Typical local loop:

  1. Build addon: bun --cwd=packages/natives run build.
  2. Loader resolves package-local native/ candidates, then executable-dir fallback candidates.
  3. Generated declarations in native/index.d.ts describe the public TS API.

Shipped/compiled binary workflow

In compiled mode (PI_COMPILED, Bun embedded URL markers, or populated embedded manifest):

  1. Loader computes versioned cache dir: <getNativesDir()>/<packageVersion>.
  2. If embedded manifest matches current platform+version, loader may extract the selected embedded file into that versioned dir.
  3. Runtime candidate order includes:
    • versioned cache dir,
    • legacy compiled-binary dir (%LOCALAPPDATA%/omp on Windows, ~/.local/bin elsewhere),
    • package/executable directories.
  4. First successfully loaded addon is returned.

This is why packaging + runtime loader expectations must align: filenames, platform tags, CPU variants, and embedded manifest version must match what native/index.js probes.

JS API ↔ Rust export mapping (build sanity subset)

Generated declarations currently include exports from these Rust modules:

Area Representative JS exports Rust source
Search grep, search, hasMatch, fuzzyFind, glob, invalidateFsScanCache grep.rs, fd.rs, glob.rs, fs_cache.rs
AST astGrep, astEdit ast.rs
Text/highlight/tokens visibleWidth, truncateToWidth, highlightCode, countTokens text.rs, highlight.rs, tokens.rs
Shell/PTY/process/keys executeShell, Shell, PtySession, killTree, parseKey shell.rs, pty.rs, ps.rs, keys.rs
Media/system PhotonImage, encodeSixel, clipboard, macOS appearance/power, getWorkProfile, ProjFS helpers image.rs, clipboard.rs, appearance.rs, power.rs, prof.rs, projfs_overlay.rs

Failure behavior and diagnostics

Build-time failures

  • Invalid variant configuration:
    • TARGET_VARIANT set on non-x64 → immediate error.
    • unsupported TARGET_VARIANT value → immediate error.
    • x64 cross-build without explicit TARGET_VARIANT → immediate error.
  • napi-rs build failure: script surfaces non-zero exit and stderr.
  • Artifact not found or ambiguous: script prints expected/candidate filenames and output directory contents.
  • Install failure: explicit message; Windows includes locked-file hint.
  • Generated binding install failure: explicit source/destination message.

Runtime loader failures (native/index.js)

  • Unsupported platform tag: throws with supported platform list after probing fails.
  • No candidate could load: throws with full candidate error list and mode-specific remediation hints.
  • Embedded extraction problems: extraction mkdir/write errors are recorded and included in final diagnostics if load fails.

Troubleshooting matrix

Symptom Likely cause Verify Fix
Cannot find module or dynamic library load error for every candidate Missing release artifact, wrong platform tag, or stale compiled cache Inspect loader error list and packages/natives/native filenames Build correct target/variant; delete stale cache for the package version
Export is missing at runtime but present in TypeScript Stale .node loaded, generated declarations newer than binary, or Rust export not compiled Require the actual candidate and inspect Object.keys(mod) Rebuild native package and remove stale candidate/cache paths
x64 machine loads baseline when modern expected PI_NATIVE_VARIANT=baseline, no AVX2 detected, or modern file unavailable Check env and filenames in native/ Build modern variant (TARGET_VARIANT=modern ... build) and ship it
Cross-build produces wrong-labeled binary Mismatch between CROSS_TARGET and TARGET_PLATFORM/TARGET_ARCH, or missing x64 variant Confirm env tuple and output filename Re-run with consistent env values and explicit x64 TARGET_VARIANT
Compiled binary fails after upgrade Stale extracted cache or embedded manifest version mismatch Inspect <getNativesDir()>/<version> and loader error list Delete versioned cache for the package version; regenerate embedded manifest during packaging
embed:native fails with No native addons found Required platform artifact was not built before embedding Check expected list in error text Build at least one expected artifact for the target, then rerun embed:native

Operational commands

# Release artifact for current host
bun --cwd=packages/natives run build

# Build explicit x64 variants
TARGET_VARIANT=modern bun --cwd=packages/natives run build
TARGET_VARIANT=baseline bun --cwd=packages/natives run build

# Generate embedded addon manifest from built native files
bun --cwd=packages/natives run embed:native

# Reset embedded manifest to null stub
bun --cwd=packages/natives run embed:native -- --reset