packages/ai: - feat: expose provider responseId on AssistantMessage - feat: lazy-load provider modules for faster startup - fix: hash foreign Responses API tool call IDs exceeding 64-char limit - fix: ignore null chunks in openai-completions streams - fix: keep image tool results inline for Gemini 3+ and Antigravity - fix: correct Bedrock Claude 4.6 context window to 200k - fix: support prompt caching for Bedrock application inference profiles - fix: add OpenRouter reasoning payload format - fix: ignore placeholder Vertex API keys - fix: skip AJV validation in restricted runtimes - fix: Anthropic OAuth client injection and responseId extraction - fix: Codex incomplete/failed response status handling packages/agent: - fix: defer steering until after tool execution completes packages/tui: - feat: namespaced keybinding IDs with KeybindingsManager conflict detection - feat: configurable select list column sizing (#2154 by @markusylisiurunen) - fix: stream truncateToWidth for large strings - fix: skip Termux height redraws - fix: stop evicting unrelated default keybindings - fix: resolve raw backspace ambiguity on Windows Terminal - fix: clear stale scrollback on session switch (#2155 by @Perlence) - fix: remove trailing markdown block spacing (#2152 by @markusylisiurunen) packages/coding-agent: - feat: add resizable share sidebar (#2435 by @dmmulroy) - feat: emit OSC 133 command-executed marker - feat: reload custom themes from disk watcher - feat: add --fork session flag - feat: file mutation queue for serialized writes - feat: initial message consolidation utility - fix: keybindings migrated to namespaced IDs - fix: resolve waitForRetry() race when auto-retry produces tool calls - fix: handle slash-delimited /model refs - fix: refresh active model after provider updates - fix: extended transient error patterns for retry
41 lines
990 B
TypeScript
41 lines
990 B
TypeScript
import { getKeybindings } from "../keybindings";
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import { Loader } from "./loader";
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/**
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* Loader that can be cancelled with Escape.
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* Extends Loader with an AbortSignal for cancelling async operations.
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*
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* @example
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* const loader = new CancellableLoader(tui, cyan, dim, "Working...");
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* loader.onAbort = () => done(null);
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* doWork(loader.signal).then(done);
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*/
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export class CancellableLoader extends Loader {
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#abortController = new AbortController();
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/** Called when user presses Escape */
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onAbort?: () => void;
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/** AbortSignal that is aborted when user presses Escape */
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get signal(): AbortSignal {
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return this.#abortController.signal;
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}
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/** Whether the loader was aborted */
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get aborted(): boolean {
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return this.#abortController.signal.aborted;
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}
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handleInput(data: string): void {
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const kb = getKeybindings();
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if (kb.matches(data, "tui.select.cancel")) {
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this.#abortController.abort();
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this.onAbort?.();
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}
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}
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dispose(): void {
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this.stop();
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}
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}
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