Files
oh-my-pi/packages/coding-agent/test/modes/controllers/event-controller-message-start.test.ts
T
can1357 65507f343e fix(coding-agent/modes): preserved editor drafts for local message_start deliveries
- Tracked locally submitted user signatures for both optimistic and streamed-queue submissions in interactive-mode context state.
- Updated user message_start handling to avoid re-clearing the editor and re-adding chat for locally originated messages.
- Cleared consumed local signatures on queued-message restore and added tests for queued, external, and optimistic message_start editor behavior.
2026-04-29 19:39:26 +02:00

114 lines
4.3 KiB
TypeScript

import { afterEach, describe, expect, it, vi } from "bun:test";
import type { TextContent, UserMessage } from "@oh-my-pi/pi-ai";
import { EventController } from "@oh-my-pi/pi-coding-agent/modes/controllers/event-controller";
import type { InteractiveModeContext } from "@oh-my-pi/pi-coding-agent/modes/types";
function createUserMessage(text: string): UserMessage {
return {
role: "user",
content: [{ type: "text", text }],
attribution: "user",
timestamp: Date.now(),
};
}
function createContext(options: {
editorText: string;
optimisticSignature?: string;
locallySubmittedSignatures?: string[];
}) {
let currentEditorText = options.editorText;
const setText = vi.fn((text: string) => {
currentEditorText = text;
});
const editor = {
setText,
getText: () => currentEditorText,
};
const addMessageToChat = vi.fn();
const updatePendingMessagesDisplay = vi.fn();
const ctx = {
isInitialized: true,
statusLine: { invalidate: vi.fn() },
updateEditorTopBorder: vi.fn(),
ui: { requestRender: vi.fn() },
editor,
addMessageToChat,
updatePendingMessagesDisplay,
getUserMessageText: (message: UserMessage) =>
typeof message.content === "string"
? message.content
: message.content
.filter((c): c is TextContent => c.type === "text")
.map(c => c.text)
.join(""),
optimisticUserMessageSignature: options.optimisticSignature,
locallySubmittedUserSignatures: new Set<string>(options.locallySubmittedSignatures ?? []),
} as unknown as InteractiveModeContext;
return { ctx, editor, setText, addMessageToChat, updatePendingMessagesDisplay };
}
describe("EventController message_start (user role)", () => {
afterEach(() => {
vi.restoreAllMocks();
});
it("preserves an in-progress editor draft when delivering a queued submission", async () => {
// Reproduces the bug: user sends a message during streaming (queued) and then
// types a follow-up draft. When the queue drains and message_start fires,
// the editor MUST keep the draft.
const message = createUserMessage("queued during streaming");
const signature = "queued during streaming\u00000";
const { ctx, editor, setText, addMessageToChat, updatePendingMessagesDisplay } = createContext({
editorText: "draft typed after queuing",
locallySubmittedSignatures: [signature],
});
const controller = new EventController(ctx);
await controller.handleEvent({ type: "message_start", message });
expect(setText).not.toHaveBeenCalled();
expect(editor.getText()).toBe("draft typed after queuing");
// Queued message was not optimistically rendered, so it must still land in chat.
expect(addMessageToChat).toHaveBeenCalledWith(message);
// Pending list always refreshes so the dequeued entry disappears.
expect(updatePendingMessagesDisplay).toHaveBeenCalledTimes(1);
// Signature is consumed so a future external message with the same shape still clears.
expect(ctx.locallySubmittedUserSignatures.has(signature)).toBe(false);
});
it("clears the editor for user messages that did not originate from this session", async () => {
// Counter-case: an external/programmatic user message must still trigger the
// defensive editor reset so the next prompt starts clean.
const message = createUserMessage("external prompt");
const { ctx, setText, addMessageToChat } = createContext({
editorText: "stale text",
});
const controller = new EventController(ctx);
await controller.handleEvent({ type: "message_start", message });
expect(setText).toHaveBeenCalledWith("");
expect(addMessageToChat).toHaveBeenCalledWith(message);
});
it("preserves the editor for an optimistic submission and skips the duplicate chat add", async () => {
// Optimistic path already added the user message to chat and cleared the
// editor at submit time. message_start must not re-add or re-clear.
const message = createUserMessage("optimistic send");
const signature = "optimistic send\u00000";
const { ctx, setText, addMessageToChat } = createContext({
editorText: "",
optimisticSignature: signature,
locallySubmittedSignatures: [signature],
});
const controller = new EventController(ctx);
await controller.handleEvent({ type: "message_start", message });
expect(addMessageToChat).not.toHaveBeenCalled();
expect(setText).not.toHaveBeenCalled();
expect(ctx.optimisticUserMessageSignature).toBeUndefined();
});
});