- Refactored logger.time() API to accept function references and arguments separately instead of wrapped callbacks.
- Replaced RingBuffer-based timing with wall-clock markers and async span tracking for improved timing accuracy.
- Updated 20+ call sites across executor, kernel, main, and tools modules to use new logger.time() signature.
- Removed parsePath() helper function and inlined path.split() calls in settings module.
- Added test case verifying model selection without auth validation during startup.
- Added `toExtensionId()` method to all capability types for granular extension identification and disabling.
- Added `disabledExtensions` and `includeDisabled` options to LoadOptions for filtering disabled capabilities by extension ID.
- Added plugin manifest support for `extensions` entry points with automatic discovery from installed plugins.
- Fixed skill loading to properly respect disabled skill names from custom directories.
- Improved cross-platform path handling by using `path.basename()` instead of string splitting in context file and state manager.
- Refactored capability index loading to validate source metadata and filter disabled extensions before processing.
* feat: monorepo-friendly discovery for AGENTS.md and skills
Support hierarchical config discovery in monorepos by walking up from
cwd through ancestor directories, combining files from all levels
instead of only checking the immediate working directory.
AGENTS.md context files:
- Change dedup key from file.level to file.level + depth, so context
files at different directory levels coexist instead of shadowing
- Root AGENTS.md and sub-project AGENTS.md are both included in the
system prompt, ordered from least specific to most specific
Skills:
- Modify all 4 providers with project-level skill directories (native,
claude, codex, opencode) to walk up from cwd through ancestors,
scanning for skills at each level
- Skills at closer directories win on name conflicts via existing
name-based dedup
Repo root boundary:
- Add findRepoRoot() utility that detects .git to identify repo root
- Add repoRoot field to LoadContext, computed once in loadCapability()
- All walk-up traversals (AGENTS.md, skills, nearest config dir) stop
at the repo root, preventing discovery from leaking outside the repo
- When not in a git repo, falls back to walking to filesystem root
Files changed:
- capability/fs.ts: add findRepoRoot()
- capability/types.ts: add repoRoot to LoadContext
- capability/index.ts: compute repoRoot in loadCapability()
- capability/context-file.ts: depth-aware dedup key
- discovery/agents-md.ts: bound walk-up at repo root
- discovery/builtin.ts: getAncestorDirs stopAt param, skill walk-up
- discovery/claude.ts: skill walk-up with repo root bound
- discovery/codex.ts: skill walk-up with repo root bound
- discovery/opencode.ts: skill walk-up with repo root bound
- extensibility/skills.ts: add repoRoot to inline LoadContext
* feat(agents-provider): add project-level discovery with ancestor walk-up for all capability types
The agents provider (.agent/.agents directories) previously only loaded
capabilities from the user home directory (~/.agent/, ~/.agents/). This
meant project-level .agents/ directories in monorepo roots were not
discovered when sessions started from subdirectories.
Add getProjectPathCandidates() helper that walks from cwd up to repoRoot,
scanning both .agent/ and .agents/ at each ancestor level. Apply this to
all six capability types: skills, rules, prompts, commands, context files
(AGENTS.md), and system prompts (SYSTEM.md). This matches the ancestor
walk-up behavior already present in the builtin (.omp), claude, codex,
and opencode providers.
All loaders now parallelize project-level and user-level scans via
Promise.all. Project-level results appear closest-first so dedup at the
capability layer picks the nearest override.
* fix(discovery): remove hard cap of 20 on ancestor directory walking
All walk-up loops already terminate naturally at repoRoot or filesystem
root. The depth < 20 / .slice(0, 20) / MAX_DEPTH caps were redundant
safety guards that would silently stop discovery in deeply nested
projects.
Removed from: agents.ts, agents-md.ts, builtin.ts, claude.ts, codex.ts,
opencode.ts, and corresponding test files.
* fix(agents-provider): set depth on project-level ContextFile entries for correct dedup
loadContextFiles was creating project-level ContextFile entries without
a depth field. Since contextFileCapability.key uses
`project:${file.depth ?? 0}`, all ancestor-level AGENTS.md files
collapsed to the same key and only the first survived dedup.
Compute depth via calculateDepth(cwd, ancestorDir) where ancestorDir is
two levels up from the file path (past the .agent/.agents config dir).
This gives each ancestor level a distinct dedup key.
* fix(discovery): stop ancestor walk-up at $HOME when not in a git repo
When repoRoot is null (no .git found), walk-up loops traversed all the
way to filesystem root. This caused $HOME to be scanned as a project-
level directory and then again as user-level, producing duplicates.
All providers now use `ctx.repoRoot ?? ctx.home` as the stop boundary:
stop at repoRoot if in a repo, otherwise stop at home. Applied to
agents.ts, agents-md.ts, builtin.ts, claude.ts, codex.ts, and
opencode.ts.
* fix(context-files): clamp depth >= 0 in dedup key and fix provider depth computations
The dedup key `project:${file.depth}` used raw depth, which could be
negative when providers computed it from config subdirectories (e.g.
.claude/, .github/, .gemini/) rather than the ancestor directory. This
caused same-scope cwd-level files to get distinct keys like project:-1
and project:0, bypassing dedup and injecting conflicting instructions.
Two-layer fix:
1. Key function: clamp to Math.max(0, depth) so any file at or below
cwd is treated as cwd-scope (depth 0). Defensive against future
providers.
2. Providers: fix root cause in claude.ts, gemini.ts, github.ts to
compute depth from the ancestor directory (parent of the config
subdir), not the config subdir itself.
---------
Co-authored-by: Can Bölük <can1357@users.noreply.github.com>
- Consolidated @oh-my-pi/pi-utils subpath imports into single package root import across 100+ files.
- Moved tryParseJson utility from local web scrapers module to @oh-my-pi/pi-utils package for centralized JSON parsing.
- Renamed loadSkillsFromDir to scanSkillsFromDir and refactored skill discovery to use fs.promises.readdir instead of glob-based approach.
- Replaced custom parseJSON with tryParseJson across discovery modules for consistent error handling.
- Removed emitCustomToolSessionEvent method and cleanupSshResources function, consolidating shutdown logic into dispose method.
- Updated glob pattern construction to use GlobBuilder with literal_separator(true) for improved path handling.
- Migrated timing instrumentation from custom utils/timings module to centralized logger.time() and logger.timeAsync() methods across coding-agent and natives packages.
- Removed PI_DEBUG_STARTUP environment variable and debugStartup() function, consolidating debug output to logger.debug() for conditional logging.
- Replaced custom TextDecoder buffer decoding with native toString('utf-8') method in natives package for simplified string conversion.
- Added RingBuffer<T> circular buffer implementation to pi-utils with comprehensive test coverage for efficient queue operations.
- Enhanced logger interface with time() and timeAsync() methods providing unified operation timing and performance tracking across packages.
- Replaced all direct `process.cwd()` calls with `getProjectDir()` utility function across 40+ files to centralize project directory resolution logic.
- Added `getProjectDir()` and `setProjectDir()` functions to `@oh-my-pi/pi-utils/dirs` module to provide abstracted project directory management.
- Made `SessionManager.list()` method asynchronous to support asynchronous session discovery operations.
- Updated default working directory resolution throughout codebase to use `getProjectDir()` instead of `process.cwd()` for improved project directory detection.
- Added `temperature` configuration setting to control LLM sampling temperature with values from 0 (deterministic) to 1 (creative) to -1 (provider default).
- Added temperature option selector in settings UI with preset values: Default, 0, 0.2, 0.5, 0.7, 1.
- Renamed `settingsInstance` parameter to `settings` in `CreateAgentSessionOptions` for consistency.
- Updated all internal references from `settingsInstance` to `settings` throughout SDK and components.
- Integrated temperature setting into agent configuration and selector controller.
- Migrated environment variable access from function-based `getEnv()` API to object property-based `$env` API across 43 files in the monorepo.
- Simplified `packages/utils/src/env.ts` by removing scoped environment variable logic (EnvScope, getEnvMap, getEnv functions) and replacing with direct `process.env` reference exported as `$env`.
- Updated `packages/ai/src/stream.ts` to remove environment parameter from KeyResolver functions and use global `$env` object instead of passed-in env parameter.
- Migrated environment variable access from direct process.env to centralized getEnv() utility function across all packages.
- Renamed environment variable prefix from OMP_ to PI_ throughout codebase (e.g., OMP_CODING_AGENT_DIR -> PI_CODING_AGENT_DIR).
- Removed automatic environment variable migration from PI_ to OMP_ prefixes via migrate-env.ts module.
- Removed env setting from configuration schema and applyEnvironmentVariables() method from settings.
- Updated CI/CD build configuration to use PI_COMPILED flag instead of OMP_COMPILED.
- Changed venvPath property in PythonRuntime from nullable (string | null) to optional (string | undefined).
- Added Python prelude caching to improve startup performance by caching helper functions and module discovery results.
- Added OMP_DEBUG_STARTUP environment variable for detailed startup stage tracing across initialization pipeline.
- Changed Python kernel initialization to require shared gateway mode, removing support for local kernel gateway startup.
- Improved error handling in shared gateway acquisition with automatic retries on 5xx status codes.
- Added repro-stuck.ts script for reproducing and debugging rare CLI hang issues with Chrome DevTools integration.
- Added trace-loader.ts preload script for tracing module resolution during startup diagnostics.
- Replaced SettingsManager class with new Settings singleton providing synchronous get/set API and background persistence.
- Introduced settings-schema.ts as single source of truth for all configuration definitions with 100+ settings organized into logical groups.
- Migrated from method-based settings access (getTheme(), setTheme()) to path-based access using dot notation (settings.get('theme'), settings.set('theme', value)).
- Removed 2035-line settings-manager.ts file and replaced with modular settings.ts (693 lines) and settings-schema.ts (836 lines) for improved maintainability.
- Unified settings schema into single source of truth eliminating duplicate definitions across settings-defs.ts and settings-manager.ts.
- Removed Prettier configuration files (.prettierignore and .prettierrc) and migrated formatting to Biome.
- Updated Biome configuration from version 2.3.11 to 2.3.12 and changed arrowParentheses rule from 'always' to 'asNeeded'.
- Pinned @biomejs/biome dependency to exact version 2.3.12 in package.json and bun.lock.
- Applied consistent arrow function formatting across 489 files by removing unnecessary parentheses around single parameters.
- Removed blank lines after comment blocks and reorganized imports for consistency across the codebase.
- Converted named imports from node modules (fs, path, os) to namespace imports across all packages.
- Extended extension loader error handling with isEacces and hasFsCode type guards.
- Converted readdirSync, readFileSync, and statSync to async readdir, readFile, stat across skills and agent discovery.
- Made scanDirectoryForSkills async and refactored custom directory scanning to use Promise.all for concurrent processing.
- Updated agent discovery to use fs/promises for async file reading and refactored helper patterns.
- Added AgentParsingError exception class for better error handling during agent parsing.
- Added filesystem error type guards (isEnoent, isEacces, isPerm, etc.) to pi-utils for safe error checking.
- Added color manipulation utilities to pi-utils for accessibility features.
- Added color-blind mode setting to settings manager.
- Migrated plugins, settings, and config modules from sync to async file operations.
- Updated error handling to use new pi-utils type guards for type-safe checking.
- Converted SettingsManager.create(), loadSettings(), discoverSkills(), loadSlashCommands(), buildSystemPrompt(), loadSkills(), loadProjectContextFiles(), and getShellConfig() from synchronous to asynchronous APIs.
- Changed capability provider load() method from supporting both sync and async to async-only by removing loadSync().
- Removed fs property from LoadContext interface in capability types.
- Added new fs.ts module with caching layer for filesystem operations using readFile, readDirEntries, readDir, walkUp, and cache management functions.
- Refactored all discovery providers (builtin, claude, cline, codex, cursor, gemini, github, mcp-json, ssh, vscode, windsurf) to use async file operations with Promise.all for parallel loading.
- Added unified capability-based discovery system for loading configuration from 8 AI coding tools (Cursor, Windsurf, Cline, GitHub Copilot, Gemini, Codex, Claude, VS Code).
- Added Discovery settings tab in interactive mode for enabling/disabling configuration providers.
- Added provider source attribution showing which tool contributed each configuration item.
- Added support for tool-specific rule formats including Cursor MDC, Windsurf global_rules, and Cline .clinerules.
- Changed MCP tool name parsing to use last underscore separator for improved server name handling.
- Refactored core loaders (skills, hooks, custom tools, slash commands) to use capability API instead of manual directory scanning.