Status line painted theme.statusLineBg across the bar, which renders as
visible dark/black blocks on terminals (Ghostty, transparent themes,
custom palettes) whose background does not match the theme's hardcoded
status-line color. Powerline end caps inherited the same fill so they
also stood out against the surrounding terminal.
The new statusLine.transparent appearance setting (default off) routes
the bar to the terminal's default background via the existing empty-bg
sentinel (\x1b[49m) and drops the powerline end caps, which need a
contrasting fill to bridge into the terminal.
Theme authors can opt in per-theme by setting statusLineBg to '' — the
existing empty-string sentinel already resolves to the same ANSI escape
the new toggle uses.
Fixes#2306
Only chain rows should force their nearest connector gutter back to vertical.
Inherited gutters from older last-sibling ancestors must stay suppressed so
linear continuations under nested branched grandchildren do not draw floating
vertical lines below unrelated branch connectors.
Updated the TUI renderer, mirrored the HTML export renderer, regenerated the
HTML template, and extended the #2298 regression to cover nested branched
grandchildren with linear continuations.
Fixes#2298
The /tree selector and HTML session export rendered chain rows (flattened
user/assistant turns) with bare spaces when their nearest branched ancestor
was the last sibling, breaking the visual connection back to the branch
parent.
Cause: tree-selector.ts and export/html/template.js propagated
`show: !isLast` to descendant gutters, so any chain row under a `└─`
ancestor rendered the gutter as space instead of `│`. Branched
grandchildren correctly need that space to keep standard tree drawing, but
chain-flattened conversation rows lost their anchor.
Fix: at render time, when the row has no connector of its own (chain row),
force the gutter to `│` regardless of the ancestor's `show` flag. Rows
with their own connector still respect the `show` flag so a `│` never
floats below an unrelated `└─` for branched descendants.
Applied identically in tree-selector.ts (TUI) and export/html/template.js
(HTML export, regenerated into template.generated.ts).
Fixes#2298
- Removed `StartupInput` pre-TUI buffering and replay, and read startup input directly each loop.
- Removed pre-startup model/provider/LSP discovery and startup handoff into session setup.
- Updated `WelcomeComponent` to use per-instance tips and show `No recent sessions` when empty.
- Documented task option removals and startup splash/input behavior changes in `CHANGELOG.md`.
- Added an exported `createIrcMessageCard` renderer to `tools/irc.ts` for incoming and relay IRC traffic.
- Updated IRC message rendering in `UiHelpers` to use the shared card component instead of manual transcript block construction.
- Included `replyTo` and timestamp-derived age metadata in the IRC transcript card output.
- Removed `resume` from task params and schema, requiring agent and assignment inputs.
- Dropped resume continuation paths in task execution and call rendering, always spawning a new agent.
- Removed the `irc.enabled` setting and computed IRC availability by task-depth rules.
- Updated task follow-up guidance to use IRC messaging/history links instead of `task(resume:)`.
The status-bar auto-thinking pending indicator used `?`-bearing symbols
in all three presets (`▣?` Unicode, nf-md-help_box Nerd Font, `[?]`
ASCII), which is visually indistinguishable from a terminal missing-
glyph fallback. Users assumed the icon was broken and toggled presets
to no effect.
Replaced each preset with an unambiguous loading indicator:
- Unicode: `⟳` (Clockwise Open Circle Arrow)
- Nerd Font: `\uf1ce` (fa-circle-o-notch)
- ASCII: `[~]`
Fixes#2267
A job poll whose watched jobs are all still running and nothing was cancelled is pure 'still waiting' noise once a newer block exists. ToolExecutionComponent now detects isWaitingPollDetails on the result, leaves the block displaceable, and keeps its rows out of scrollback. EventController tracks the most recent displaceable poll and resolves it (sealing the block) on every event that proves another tool now owns the live region: a new tool call/result, a streaming arg start, an end-of-turn signal, or another job result that itself isn't displaceable. UiHelpers' transcript rebuild applies the same rule. Docs and the new job-poll-displacement test pin the behavior.
The session-observer overlay is gone. The Agent Hub (ctrl+s, alt+a, or double-tap left arrow on an empty editor) presents one overlay with two views: a live registry table (status, unread irc count, current task, last activity; j/k to navigate, r to revive, x to abort/release) and per-agent chat (transcript + input line) — submitting revives a parked agent and steers it via the normal prompt path. Main is the ambient chat and stays out of the table.\n\nrenderInitialMessages no longer takes a prebuilt context: every redraw now reaches for AgentSession.buildTranscriptSessionContext() (full-history transcript with each compaction emitted inline at the point it fired, snapcompact frames re-attached on rebuild). UiHelpers drops the deferred-compaction render and the IRC autoreply branch that the new mailbox bus deprecated. CompactionSummaryMessage renders as a slim divider (── 📷 compacted · ctrl+o ──), expanding to the summary + snapcompact frame count. session-manager.buildSessionContext gains a { transcript: true } mode; an exported buildSessionContextFromFile() reads a session file without taking the writer lock so the hub chat view can tail any agent (parked or live). Theme picks up icon.camera + tool.irc symbol entries.
- Added pre-TUI startup input capture that queued non-empty Enter submissions.
- Replayed queued startup submissions after initialization and injected startup editor text into InteractiveMode.
- Handled startup Ctrl+C to clear typed text and Ctrl+D to exit, with detach restoring terminal state.
- Extended TUI Editor `onSubmit` to accept `void | Promise<void>` for async handlers.
- add discovery of `TITLE_SYSTEM.md` and pass it through interactive startup context
- route custom title prompts to online and local tiny title generators via protocol
- update session-title docs and changelog with override behavior
- add tests for prompt discovery, forwarding, and fallback to bundled title prompts
parseSlashCommand treats ':' as a name/args separator, so an extension
command like 'model:foo' was advertised in available_commands_update but
dispatched to the '/model' builtin. Filter such names via
isAcpBuiltinShadowedName, and fix the FakeAgentSession prompt stubs in
acp-agent.test.ts to return true now that AgentSession.prompt() reports
whether the agent was invoked (6 tests were failing against the new
early-finish path).
Addresses review feedback on #2052.
Extension commands (e.g. /sonnet) and TypeScript custom commands that
consume the input without calling the LLM return early from
session.prompt() with no agent turn. In ACP mode this left the pending
prompt promise unresolved, hanging the client forever.
Change session.prompt() to return Promise<boolean>: true when the LLM
was invoked, false when the command was fully handled locally.
#runPromptOrCommand calls #finishPrompt immediately on a false return so
the ACP turn completes.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
ACP_BUILTIN_SLASH_COMMANDS only carries primary names; the reserved set
passed to getRegisteredCommands was therefore missing aliases like
"models" (/model) and "force:" (/force). An extension registering one
of these aliases would appear in the palette but the builtin would win
at dispatch time (lookupBuiltinSlashCommand searches aliases too).
Export ACP_BUILTIN_RESERVED_NAMES from acp-builtins — the union of all
primary names and aliases for ACP-surfaced builtins — and use it as the
reserved set. Widen getRegisteredCommands parameter to ReadonlySet since
it only calls .has().
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Dispatch in AgentSession runs #tryExecuteExtensionCommand before
#tryExecuteCustomCommand, so the palette must reflect the same order.
Moving the extension-runner block before session.customCommands ensures
that on a name collision the advertised command matches what will
actually execute.
Update the test to assert the extension description wins over the
colliding custom TS description.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Update ordering comment in #buildAvailableCommands to document the
extension tier and explain why skills/custom TS commands intentionally
shadow extension commands (unlike interactive mode)
- Add CHANGELOG entry under [Unreleased]
- Add regression test: verifies extension commands surface in
available_commands_update and that a builtin-colliding extension
command is excluded via the reserved-set, with no duplicates
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
`#buildAvailableCommands` was omitting commands registered by extensions
via `extensionRunner.getRegisteredCommands()`. ACP clients (e.g. Zed)
never saw these in the `available_commands_update` notification, so they
couldn't forward the corresponding slash commands to the agent.
Mirrors the interactive-mode pattern: pass ACP builtin names as the
reserved set so extensions cannot shadow core commands.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The implicit-cancel overlap path dropped the cleanup promise, so an
abort() that hung past the cleanup timeout left the managed session
registered with a still-streaming AgentSession — the explicit cancel()
path closes it in that case. Mirror that handling and cover it with a
regression test.
Addresses review feedback on #2186.
When the user presses Stop in Zed and immediately types a new message,
the new session/prompt RPC can arrive before (or without) a preceding
session/cancel notification. The previous guard threw an error in that
case, leaving the session stuck and blocking further interaction.
Replace the throw with an implicit cancel: call #beginCancelCleanup on
the unsettled turn so it resolves with stopReason:"cancelled", then let
#queuePrompt serialize the new prompt behind the abort cleanup as it
already does when session/cancel is called explicitly. #beginCancelCleanup
is idempotent so a concurrent explicit cancel notification is a no-op.
Updated the test to assert the new contract: overlapping prompt
auto-cancels the first turn and the second is processed normally.