- Added an interrupt state in EventController to switch the working label to `Interrupting...` and suspend intent-driven updates until the turn resets.
- Called `notifyInterrupting()` from streaming-interrupt paths in InputController and exposed it on InteractiveModeContext so Esc acknowledgement shows immediately while tools tear down.
- Added tests to verify loader acknowledgement, freeze of late intent updates during interruption, and label updates resuming on the next agent start.
- Updated the initial render intent to carry a `clearScrollback` flag.
- Adjusted first-frame rendering logic to preserve existing scrollback by default and clear only when requested.
- Added `resolver` stubs to coding-agent and web-search test registries for interface compatibility.
- Added optional `reason` parameters to `Agent.abort` and `AgentSession.abort` APIs.
- Passed abort reasons through interrupt flows into underlying agent cancellation.
- Replaced hard-coded abort text with `resolveAbortLabel` for streaming and replayed messages.
- Fell back to generic `Request was aborted` text when no abort reason was provided.
- Described "auto" default gating MCP tools past 40-tool threshold.
- Noted late resolution in createAgentSession after registry exists.
- Updated legacy mcp.discoveryMode mapping to MCP-only.
When the autocomplete popup is visible, ESC unconditionally falls through
to the editor base class so it can dismiss the popup. Only an ESC with no
popup visible reaches onEscape and routes to the global interrupt handler.
Removed the shouldBypassAutocompleteOnEscape callback that paved over the
popup-dismissal path whenever the agent was busy (streaming, bash, /btw,
auto-compaction, etc.) — that is precisely the moment the user is most
likely to hit ESC while the popup is open, and dismissing-then-aborting in
one keystroke is a footgun, not a feature. Two-press semantics now match
the standard TUI/IDE pattern: first ESC closes the popup, second ESC
aborts.
Tests cover both branches in custom-editor-keybindings.test.ts and the
input-controller escape suite no longer asserts the dead callback.
Fixes#1655
- Dropped `onShowHotkeys` callback and its binding from `CustomEditor` and `InputController`.
- `?` now inserts a literal question mark regardless of editor state; use `/hotkeys` explicitly.
- Added regression test confirming `?` is treated as plain input when the editor is empty.
- Updated interactive-mode plan review tests to capture shared fixtures, clear references, and run cleanup with explicit garbage collection before disposal.
- Increased the MCP HTTP transport test connection timeout from 200ms to 1,000ms.
- Adjusted the tool streaming command delay and tightened a start-pending-submission spy type in tests for better stability and type accuracy.
- Added a unified eval framework with parser grammar, backend interfaces, and JS/Python execution result types.
- Added eval tool docs and updated prompts for fenced cells, `eval.py`/`eval.js`, and fallback behavior.
- Replaced the built-in `python` tool with `eval` across registry, rendering, interactive modes, and tool settings.
- Migrated Python execution runtime from `src/ipy` to `src/eval/py`, renamed state fields, and removed legacy introspection.
- Refactored browser tooling from in-process VM helpers to worker-managed tab supervisors and protocol transport.
- Added eval parser fallback and JS tool-bridge tests, updated imports, and removed obsolete python-mode suites.
- Tracked locally submitted user signatures for both optimistic and streamed-queue submissions in interactive-mode context state.
- Updated user message_start handling to avoid re-clearing the editor and re-adding chat for locally originated messages.
- Cleared consumed local signatures on queued-message restore and added tests for queued, external, and optimistic message_start editor behavior.
- Introduced SubmittedUserInput type to track submission state including cancelled and started flags. Added startPendingSubmission, cancelPendingSubmission, markPendingSubmissionStarted, and finishPendingSubmission methods to manage the lifecycle of user input submissions. Enhanced escape key handling to prioritize canceling pending optimistic submissions before aborting active sessions.
- Extracted loading animation lifecycle management into centralized ensureLoadingAnimation() method.
- Consolidated duplicate loading animation setup across event-controller and interactive-mode into single reusable method.
- Updated showError() to properly clean up loading animation state when errors occur.
- Added comprehensive test coverage for InputController escape key behavior with optimistic submission.