Commit Graph

550 Commits

Author SHA1 Message Date
can1357 64baa7c1bd chore(format): applied biome formatting and removed dead code from merged prs 2026-08-11 15:14:15 +02:00
Vanko ed820703a7 fix(extension-api): restore overlayOptions/onHandle passthrough in ui.custom
showHookCustom hardcoded the overlay geometry and never read
overlayOptions/onHandle, which regressed the v0.45.6 API (PR
badlogic/pi-mono#667). Forward overlayOptions to showOverlay (keeping the
full-cover defaults as fallback), invoke onHandle with the returned
OverlayHandle, widen the options type via a shared ExtensionCustomOptions,
and re-export OverlayHandle/OverlayOptions from the extension API.
2026-08-11 15:08:39 +02:00
can1357 7896a58406 Merge PR #8050: fix(tui): keep pasted images when a mode command submits the draft (@fatihaziz) 2026-08-11 15:06:13 +02:00
can1357 66a55fb916 Merge PR #7983: fix(vibe): restore the pre-vibe toolset when switching between vibe sessions (@iskWang) 2026-08-11 15:06:12 +02:00
can1357 f6d4f1e38b Merge PR #7965: fix(coding-agent): surface todo progress in the collapsed panel (@z80dev) 2026-08-11 15:06:12 +02:00
Fatih Al-Aziz 8a22872ece fix(tui): preserve mode submissions across async input 2026-08-11 16:46:45 +07:00
Fatih Al-Aziz de9ee6d412 fix(tui): preserve mode attachments across async paths 2026-08-11 16:25:20 +07:00
Fatih Al-Aziz d194f2d76c fix(tui): honor transformed mode attachments 2026-08-11 15:52:58 +07:00
Josh Mini bb5bfb2c04 fix(vibe): only override the vibe snapshot when teardown lost the live toolset
The persisted pre-vibe snapshot was applied on every reconciliation that
re-entered vibe mode, including cold resumes and switches in from a non-vibe
session. Those paths build their toolset from the current CLI flags and
settings, so replacing it with a historical snapshot silently drops tools the
session was started with: resuming a session that entered vibe under
--tools read with --tools read,bash restored only read on exit.

Gate the override on the one case the snapshot exists for: the vibe -> vibe
switch, where #clearTransientModeState kept the already-reduced live set.
2026-08-09 11:23:07 +08:00
Fatih Al-Aziz 276f1dd3b2 fix(tui): keep pasted images when a mode command submits the draft
`/goal <objective>`, `/plan <prompt>` and `/vibe <prompt>` promote the
composer draft into the first turn, but built their submission from the
draft *text* only:

    this.onInputCallback(this.startPendingSubmission({ text: objective }));

The editor-submit path in `InputController` passes
`editor.pendingImages`/`pendingImageLinks` alongside the text; these four
call sites did not. A draft holding pasted screenshots therefore reached
the model with its positional `[Image #N, WxH]` markers intact and every
image payload missing, so the agent saw markers pointing at nothing and
`read "Image #1"` resolved against an empty list.

The payload was not only dropped, it also outlived the draft: the mode
commands cleared the composer with `editor.setText("")`, which leaves
`pendingImages` attached. The orphans then rode along with whatever the
user typed next, one index off, which is how a later message can attach a
screenshot the user never re-pasted.

Measured on 259 image-bearing user messages across 10 local session logs
(v17.2.x): 36 of 37 messages submitted as a goal objective lost every
image, against 190 of 198 preserved on the ordinary submit path.

Fix:
- `#takeDraftImages()` detaches the composer's pending images and links,
  and all four mode-command submissions spread it into
  `startPendingSubmission` (`cancelPendingSubmission` already restores
  them when a submission is cancelled).
- `/goal`, `/guided-goal`, `/plan` and `/vibe` clear the draft with
  `editor.clearDraft()` instead of `editor.setText("")`, so images can
  never outlive the text they were pasted into (the streaming branch of
  `/goal` never submits, so its draft must die whole).

Tests: two regression cases in `goal-mode-integration.test.ts` assert the
objective submission carries the image and empties the composer; both
fail on the previous behaviour with `images: undefined`. The `/plan`,
`/goal` and `/guided-goal` slash stubs now model `clearDraft`.
2026-08-09 08:38:09 +07:00
Josh Mini 1e142aace9 fix(vibe): restore the pre-vibe toolset when switching between vibe sessions
Entering /vibe snapshotted the live toolset into an in-memory field only.
When a session already in vibe mode switches into another session that is also
in vibe mode, #clearTransientModeState takes the removeVibeToolsPreservingActive
path, which deliberately keeps the live active set instead of applying the
source snapshot. #reconcileModeFromSession then re-enters vibe mode, and the
live toolset is by then the reduced vibe set, so the new snapshot was that
reduced set and exiting restored it instead of the target's real pre-vibe
toolset. bash, edit, write, grep, glob, task, and hub were silently gone for
the rest of the session.

Neither a cold start nor switching in from a non-vibe session is affected: the
teardown path does not run, so the live toolset is still the full one when the
snapshot is taken.

Record the snapshot on the vibe mode_change entry and read it back from
sessionContext.modeData on the re-entry path, mirroring how plan mode persists
planFilePath. Sessions written by older versions carry no snapshot and fall
back to the previous behaviour.
2026-08-08 13:39:01 +08:00
z80 40b2d534a0 fix(coding-agent): surface todo progress in the collapsed panel
While the agent worked through a plan, every sub-todo rendered unchecked
no matter how far along the run was: the phase header highlighted, the
task rows below it looked untouched. Three separate causes, all on the
collapsed path that is the default view.

`selectCollapsedTodos` dropped every closed row while a phase held open
work, so finishing a task only ever *removed* a line — the panel never
rendered a checked box until the whole phase settled. That also made the
card's completion animation dead code: `details.completedTasks` drives a
14-frame strike reveal at 65ms with a component render per tick, against
a row the viewport had already discarded. The existing animation test
missed it by asserting on `expanded: true`.

The viewport now keeps the newest closed task as a checked lead row,
additive to the open-task cap so it never evicts open work, and the
strike sweep lands where users actually see it.

Second, the card gave a `done/total` count to every collapsed untouched
phase but not to the active one, so the phase being worked in was the
single phase reporting no progress. Extracted `formatPhaseProgress` and
put it on every phase header.

Third, the todo auto-clear (`tasks.todoClearDelay`, default 60s) armed
on any list holding a closed task and physically deleted those tasks
from the HUD's copy. An in-flight phase at `3/4` silently became `0/1`
sixty seconds later, fully-closed phases vanished, and stage roman
numerals renumbered off the filtered index — until the next `todo` call
restored the real snapshot. It now fires only once the whole list is
settled, which is the case the setting exists for; the walking viewport
already hides closed rows while work remains.

Progress counters also count closed tasks rather than only completed
ones. The viewport hides abandoned tasks too, so counting only
completions left a phase reading permanently stuck.
2026-08-07 19:49:31 -04:00
Mantas Vidutis fd3e665310 fix(coding-agent): reset the deferred command queue as a unit
clearTransientSessionUi zeroed the command count and disposed the
preview container but left the queued components and their session id in
place, so a command run after a same-session reset previewed the stale
panel alongside the new one. Clear all three together.
2026-08-07 07:50:27 -07:00
Mantas Vidutis bf55edabb2 fix(coding-agent): render deferred command output above the editor immediately
Follow-up to the queued-count hint: show the panel itself, not just a count.

Since 17.0.1 (d3f4830ce, fixing #4806) panel commands queued their output
until the turn settled, so /usage and /advisor status could not answer while
the agent worked. Issue #4806's reporter explicitly offered two acceptable
fixes - output once, or show it in a separate overlaying window during
streaming - and only the first was built.

The panel now renders in the anchored container above the editor, which is
outside the transcript and therefore cannot duplicate rows in native
scrollback, and the full output still mounts in the transcript at the settle.
Capped at 40% of the viewport (min 6 rows) so a tall report cannot push the
prompt off screen.
2026-08-06 13:11:58 -07:00
Mantas Vidutis f309176564 fix(coding-agent): acknowledge deferred command output above the editor
/usage, /advisor status and every other panel command already queued their
output until the agent settled, but the deferral was silent, so mid-turn the
command was indistinguishable from a dead one.

The acknowledgment reverted in d9d911a58 used showStatus, which mounts into
the transcript; any mid-turn transcript mount re-renders rows below the
growing live block and duplicates them in native scrollback (#4806/#6767).
This uses an anchored container above the editor instead, cleared and rebuilt
in place, which is the same surface the ctrl+p role-cycle track uses for
exactly that reason.
2026-08-06 12:51:23 -07:00
can1357 d9d911a58d fix(coding-agent): kept mid-turn command deferral silent
- Reverted the status-line acknowledgment added for deferred panel
  commands: showStatus mounts a Spacer+Text into the transcript, and any
  mid-turn transcript mount re-renders rows below the growing live block,
  duplicating them in native scrollback (issues #4806/#6767).
- The queue still flushes at every settle, terminal or not.
2026-08-06 14:18:50 +02:00
can1357 0d243ea425 Merge PR #7746: fix(tui): surface deferred command output instead of failing silently (@mvid) 2026-08-05 21:50:01 +02:00
Mantas Vidutis 006933ef06 docs(coding-agent): align presentCommandOutput doc with settle-time flush 2026-08-05 11:13:27 -07:00
can1357 e9888367d1 refactor: migrated packages to internal utility modules and removed external dependencies
- Implemented in-house, zero-dependency utility modules in `pi-utils` covering DOM manipulation, markdown parsing, templating, browser automation helpers, and terminal buffers.
- Migrated packages across the repository to consume the new internal utilities and `omptype` schema validators instead of external dependencies.
- Removed multiple external runtime and development dependencies including Zod, Marked, LRU cache, Turndown, and Puppeteer browser packages.
2026-08-05 13:39:09 +02:00
Mantas Vidutis ced87b907b fix(tui): flush queued command panels at a non-terminal settle
Reaching the `isTerminal === false` branch means the superseded-turn guard
above it already passed, so `session.isStreaming` is false: a command
issued from that point mounts immediately while panels queued earlier in
the turn stay in `#pendingCommandOutput` until some later terminal
agent_end. Newer output rendered ahead of older, and the queued panel
could strand for minutes on an async fan-out that keeps settling
non-terminally.

Flush there too. The transcript is quiescent at a settle, which is the
condition #4806 wanted, and the notice now says "until the agent pauses"
rather than promising the current turn.
2026-08-04 11:47:54 -07:00
Mantas Vidutis f75d597f00 fix(tui): say when command output is deferred by a streaming turn
`presentCommandOutput` queues transcript panels while the agent streams,
so a growing turn cannot bury them, and flushes at turn end. It did that
silently, so `/usage` and `/advisor status` on a long multi-subagent turn
look like dead commands: nothing renders for minutes and the user retries
or assumes a crash. Acknowledge the deferral in the status line.
2026-08-04 11:36:08 -07:00
can1357 a418920ec1 feat: made /reset semantically different
Closes #4447
2026-08-03 15:46:46 +02:00
roboomp a54a2f79cb fix(tui): preserved b before /btw completion
Reserve the plain b shortcut only after /btw has a completed answer or a branch is already pending. Running, empty, aborted, and failed panels now leave the key for the composer, while completed-but-refused branches still consume it with an explanation.

Fixes #7474
2026-08-03 09:33:07 +00:00
roboomp 98f484bd2f fix(session): validated session identity for /btw branch
Branched session files preserve entry ids, so leaf-id equality alone let a stale /btw answer promote into a different loaded session. Capture the originating session id at /btw start and require it to match at both the controller gate and every branchFromBtw checkpoint.

Fixes #7474
2026-08-03 09:22:32 +00:00
roboomp 7a1183da91 fix(session): prevented stale /btw branch promotion
- Passed the authorized leaf through the branch executor and revalidated it before rewriting history.
- Refused promotion during active turns and bounded post-prompt drains.
- Consumed unavailable branch keys while showing pending and refusal state in the panel.

Fixes #7474
2026-08-03 09:07:12 +00:00
Daniel Anderson-Little a20690a40b feat(tui): add hidden tool activity mode 2026-08-02 22:59:48 -04:00
can1357 78825403ad fix(coding-agent): replay queued appearance changes 2026-07-31 19:08:17 +02:00
Alex Jaden daa9b99aab fix(coding-agent): preserve scrollback on appearance changes 2026-07-31 10:34:43 +05:00
can1357 c9c890c49a Merge PR #6858: feat: add opt-in Codex reset fireworks (@joshrzemien) 2026-07-30 01:48:51 +02:00
Wolfgang Schoenberger a4dc5a094a feat(coding-agent): add startup changelog display modes
(cherry picked from commit bed594fecd1eae1917f3f047f883da5ba83317f9)
2026-07-30 01:41:57 +02:00
can1357 fcc8cce9d9 Merge remote-tracking branch 'refs/remotes/pr/6858' into prep/6858
# Conflicts:
#	packages/coding-agent/src/modes/components/status-line/component.ts
2026-07-30 01:41:54 +02:00
can1357 f11641d5a8 feat(coding-agent): enabled importing foreign sessions from claude and codex
- Implemented session stores and metadata converters to import Claude and Codex sessions into OMP.
- Added `--from-claude` and `--from-codex` CLI flags and `/resume` command arguments for foreign session resolution.
- Updated session selector components and controllers to support listing and picking external agent sessions.
- Added comprehensive unit tests and documentation covering foreign session import functionality.
2026-07-30 00:28:40 +02:00
can1357 1d41b269f7 Merge PR #6997: perf(coding-agent): keep reftable branch resolution off the render path (@metaphorics) 2026-07-29 23:08:59 +02:00
robomp-bot 65707c7f4c fix(coding-agent): close VCS cache lifecycle gaps
(cherry picked from commit b88851334b07eb1da6743b51b542ea5d3222ccca)
2026-07-29 23:08:58 +02:00
Alex Jaden 070ff41f4c fix(coding-agent): sync WezTerm theme changes on macOS
(cherry picked from commit fa70be267daa6f98cf18e2f257041f4e6e68a61d)
2026-07-29 23:08:34 +02:00
joshrzemien 7a9f8da3f8 Fix Codex fireworks workspace account matching 2026-07-28 23:31:52 -04:00
can1357 ac6cd57bd4 Merge PR #6820: fix(coding-agent): preserve parent todos in vibe mode (@Iron-Ham) 2026-07-28 10:59:37 +02:00
can1357 169a1b81c7 feat(coding-agent/goals): replaced guided goal modal workflow with interview brief
- Reworked the `/guided-goal` command to send a hidden interview brief instead of a modal popup flow.
- Removed the deprecated `guided-setup.ts` module and system prompt template.
- Updated goal tool availability and activation logic to support goal creation during the interview.
- Replaced existing tests and added new verification for the updated guided-goal workflow.
2026-07-28 08:55:49 +02:00
joshrzemien 1ba1ddacab feat: add opt-in Codex reset fireworks 2026-07-28 00:33:53 -04:00
Hesham Salman 7f7e742db6 fix(coding-agent): preserve parent todos in vibe mode 2026-07-27 13:52:25 -04:00
can1357 0a83d9f364 Merge PR #6570: fix(plan-mode): prefer newest draft during review (@roboomp) 2026-07-26 15:41:30 +02:00
roboomp bac71f4654 fix(coding-agent): stopped blocked vibe reset loops
Disable reset-mode loops when vibe mode prevents the required session transition, so the prompt is not resubmitted into the unchanged session.

Added focused regression coverage for the blocked transition.

Fixes #6607
2026-07-25 12:05:54 +00:00
roboomp c8ef3cc8ff fix(coding-agent): handled vibe session commands safely
Blocked interactive session transitions before they reach the AgentSession vibe guard, preserving the active session and rendering the existing exit-vibe warning instead of rejecting the input callback.

Added regression coverage for new, drop, fork, and move transitions.

Fixes #6607
2026-07-25 11:57:53 +00:00
roboomp 28068f53d3 fix(plan-mode): promoted reviewed plan path into state before refine
handlePlanApproval and the ACP rejection path selected a resolved draft that could differ from PlanModeState.planFilePath but never updated the state, so a refine turn was rebuilt by #buildPlanModeMessage() from the stale path. Both paths now promote the reviewed path into plan-mode state.

Fixes #6569
2026-07-25 01:51:52 +00:00
can1357 3c80e6f9cd fix(coding-agent): expose live tool rebuild options 2026-07-24 16:29:27 +02:00
can1357 68e76c6243 fix(coding-agent): preserve shared live tools across rebuilds 2026-07-24 16:26:59 +02:00
roboomp 484fa319eb fix(coding-agent): keep running async task handles during rebuild dedup
The rebuild dedup dropped any preserved pendingTools component whose toolCallId
had a persisted toolResult. A background task's initial async.state=="running"
result is persisted while EventController#handleToolExecutionEnd deliberately
keeps its component in pendingTools so a later tool_execution_update/_end can
settle it. Dropping that still-live handle stranded those updates on the running
snapshot. Only terminal results are now owned by the replay; running async
handles stay preserved. Added a regression covering the running-task case.
2026-07-24 13:53:43 +00:00
roboomp 759e551e8c fix(coding-agent): dropped resolved tools from mid-stream rebuild preservation
rebuildChatFromMessages preserves the live pendingTools components across its
clear+replay so streaming keeps routing into them. That preservation assumed
every pending-tool component was still dangling (its result outside
state.messages). Once a tool's result had landed in the session entries while
its component still lingered in pendingTools (a rebuild racing the
tool-completion event, or a background/displaceable snapshot), the replay
reconstructed the completed block from the persisted toolResult AND the
preserved live component was re-appended, so the same tool block rendered twice.

Resolved tool calls are now dropped from the preserved live set and owned by the
replay; only genuinely in-flight (dangling, replay-stripped) calls are preserved.

Fixes #6516
2026-07-24 13:40:57 +00:00
can1357 af9e8546a9 feat: implemented session account selection and pinning via slash command
- Add `pinSessionOAuthAccount` storage method and active account flag to the auth storage API.
- Introduce session account selector component, controller logic, and interactive mode delegation.
- Implement the `/session pin` builtin slash command with text listing and account pinning capabilities.
- Add unit tests covering session account selection, component navigation, and command handling.
2026-07-24 07:57:55 +02:00
can1357 189a3b51f0 fix: defer tiny-title prewarm past the scheduled first paint
requestRender(true) only queues the paint via setImmediate; calling
prewarm() synchronously afterwards put the worker spawn syscall ahead
of the render callback in the same loop turn. Schedule the prewarm
with its own setImmediate (FIFO after the render callback) so the
first startup frame paints before the subprocess spawns.
2026-07-24 06:51:37 +02:00