Reaching the `isTerminal === false` branch means the superseded-turn guard
above it already passed, so `session.isStreaming` is false: a command
issued from that point mounts immediately while panels queued earlier in
the turn stay in `#pendingCommandOutput` until some later terminal
agent_end. Newer output rendered ahead of older, and the queued panel
could strand for minutes on an async fan-out that keeps settling
non-terminally.
Flush there too. The transcript is quiescent at a settle, which is the
condition #4806 wanted, and the notice now says "until the agent pauses"
rather than promising the current turn.
- Added transcriptMessageComponents to every InteractiveMode ctx test literal; #6033's reuse cache made the field required and addMessageToChat populates it unconditionally.
- Wired setTodoPhases into the eager-todo ToolSession fixture to mirror sdk.ts; the test relied on the stale message_end todo replay #6148 removed.
- container stubs gained disposeChildren for the stale-renderer teardown paths
- login-stored API key assertions include the new source provenance field
- bash timeout test covers the zero-disable contract alongside the clamp
- skill keyword steering activates a task tool for the gated workflow notice
- Added missing `noteDisplayableThinkingContent` mock function to test fixtures.
- Included `markActivityStart` and `markActivityEnd` methods in status line mocks to match updated controller interfaces.
- Replaced queued-message interrupt flow with session abort calls on empty submit and escape.
- Removed interrupting state and notifyInterrupting teardown paths from abort handling.
- Updated AgentSession queue operations to use shared steering and follow-up queue views.
- Propagated isAborting through session state and collab payloads to suppress late updates.
- InputController now acknowledged empty-submit interrupts before flushing queued steering or queued-abort paths to preserve interrupting feedback.
- EventController now recreated the loading animation on interrupt acknowledgement and deferred end-of-turn teardown while queued resume recovery was still arming.
- AgentSession exposed an isResumingQueuedMessages phase around interruptAndFlushQueuedMessages so stale agent_end events no longer tear down the loader prematurely.