- Added vim tool-call IDs across EventController, UiHelpers, and ToolExecution for per-call preview mapping.
- Extended Vim type and command parsing with update/write, edit, global, yank, and put handling.
- Added Vim engine support for new commands and motions, including gJ, g*, g#, g_, |, and gu/gU/g~.
- Reworked Vim tool flow to cache per-file engine clones, reuse tool details, and stream inserts in chunks.
- Updated vim.md and changelog to document new vim keys, ex aliases, and fixed :global preview behavior.
- Added parser and renderer tests plus a tmp/vim_test.txt fixture for chunked, cursor, and partial-insert cases.
- Changed chunk edit normalization to prefer write operations, then replace, insert, then delete, with empty write values now treated as clear-content writes.
- Allowed space motions in vim input as `<Space>`, handled them as movement and rendered in error output via token display.
- Adjusted benchmark retry flow to reset files on each retry, reduced per-run call limits, and lowered the default per-turn timeout.
- Added `VimTool` in `src/tools/vim.ts` with `open`, `kbd`, `insert`, and `pause` actions.
- Implemented `src/vim/{buffer,engine,parser,commands,render,types}.ts` for interactive Vim modes and operators.
- Updated `src/tools/index.ts` to normalize `edit`/`vim` tool selection and skip the inactive edit variant.
- Added `vim` registration in `BUILTIN_TOOLS` and `toolRenderers` for discoverability and output formatting.
- Added streaming renderer snapshots with viewport, caret focus, and diff output for `vim` calls.
- Added `test/tools/vim.test.ts` and `scripts/vim-edit-benchmark.py` coverage for the new editor stack.