Cleared pending-preview markers when resolve has no runnable handler so a stale gate cannot keep forcing resolve after the invoker is gone.
Added regression coverage for apply and discard draining stale pending markers.
Fixes#3061
- Introduced `SoftToolRequirement` to support non-invasive tool enforcement with lifecycle management and escalation.
- Added `ToolChoiceDirective` to coordinate hard and soft tool requirements within the agent loop.
- Optimized preview workflows in `coding-agent` by replacing forced tool choices with non-forcing pending invokers.
- Enhanced `CompactionSummaryMessage` to prioritize structured rendering for tool requirement reminders.
- Kept queued resolve handlers pending when a downgraded forced tool choice completes without invoking the requested tool.
- Covered the skipped-tool and invoked-tool queue paths in tool-choice queue tests.
Fixes#2546
- Validated queued toolChoice against active tools in agent and coding-agent sessions.
- Rejected queued forced choices with reason "unavailable" when selected tools were inactive.
- Dropped provider toolChoice payloads when requested function tools were not offered.
- Probed Tokio worker-thread support and fell back to current-thread runtime creation.
- Added `/force` slash command and `ToolChoiceQueue` system for managing tool-choice directives with lifecycle callbacks and requeue semantics.
- Added `setForcedToolChoice()`, `peekQueueInvoker()`, `buildToolChoice()`, `steer()`, and `getToolChoiceQueue()` methods to AgentSession and ToolSession APIs.
- Refactored tool-choice override mechanism from simple override to queue-based system with generator directives, lifecycle callbacks, and requeue preservation.
- Removed `PendingActionStore` class and replaced with `ToolChoiceQueue`; updated `ResolveTool` and custom tool loader to use queue invokers.
- Fixed tool-choice queue cleanup on agent loop abort and requeue semantics to preserve callbacks across abort cycles.