- Enabled granular task execution by allowing batches to interleave blocking items with non-blocking async background spawns.
- Updated task orchestration to support simultaneous inline result collection and persistent background job tracking.
- Improved agent visibility in the job tool by reporting running subagents even when not explicitly linked to a backing job ID.
- Enhanced terminal state handling to prevent premature tool block closures while async background operations remain active.
Stopped new-session and session-switch UI paths from detaching active loader/render components without running their disposal hooks.
Added container and loader coverage for disposing children before destructive transcript/status replacement.
Fixes#4686
Replace the visible-anchor suppression with a billed-usage predicate so live and resume paths agree on rendering the badge whenever the turn actually consumed tokens. Only genuinely free turns (no input, output, cache, or premium requests) drop the row, so hidden automated turns keep cost transparency.
Fixes#4532
Suppress token-usage rows for assistant turns that have no visible text, tool call, or terminal error anchor. Share the same decision across live rendering and transcript rebuilds so resume matches live output.
Fixes#4532
Reverted the defensive typeof guard; the assistant component contract guarantees the method, and test doubles now mock it. Keeping the production call strict avoids masking broken mocks or silently skipping persistence-key recovery.
- Mocked messagePersistenceKey in event-controller-error-banner.test.ts and safe-guarded it in event-controller.ts to prevent TypeError.
- Updated thinking loop retry test expectations to handle new dynamic recoveredErrors structure.
- Updated schema version assertions in auth-storage-email-dedupe.test.ts to v5, preserving v6 for future schema test.
- Simulated scrollback commitment in event-controller-message-start.test.ts by rendering container and committing rows before advancing timers.
- Enforced strict history protection by gating ephemeral block removal on uncommitted state across controllers and UI components.
- Optimized settled-row calculations using explicit mermaid fence detection and improved scrollback integrity.
- Refactored transience management to target only actively streaming blocks, preventing redundant label rendering.
- Implemented persistent compaction for auto-retry errors and enabled consistent terminal title updates during session renaming.
- Introduced an automated retry recovery system to track, manage, and persist recovered error states within agent sessions.
- Enabled compact transcript rendering for recovered auto-retry errors by removing heuristic commit machinery.
- Improved raw read tracking and provenance in the ReadTool to support refined file snapshot recording and hashline editing.
- Excluded recovered assistant messages from default model context and updated event controllers to handle retry recovery life cycles.
Timer-driven reveal and spinner ticks (streaming reveal, tool-args reveal,
tool-execution spinner, todo strike animation) now hand the changed
component to `TUI.requestComponentRender(component)` instead of forcing a
full-tree render at 30fps. Every other root subtree reuses its previous
frame rows, cutting the Box/Container tree walk out of the compose
pipeline while the transcript grows.
Shimmer:
- Intern the working-message palette per accent (WeakMap-keyed) so the
Symbol-slot compiled-ANSI cache in `shimmerSegments.compile` actually
hits between frames — the fresh palette literal in `renderWorkingMessage`
guaranteed a per-tick miss.
- Add an `activeBand` fast-path: outside the sweep window the intensity
is guaranteed zero, so those code points coalesce into a single low-tier
run without running `intensityFn` or `tierFor`. On the typical ~60-char
working message the classic band is 12 cells wide, so ~80% of the per-char
loop disappears.
Widen `ToolExecutionHandle` to extend `Component` (matches every
concrete impl — `ToolExecutionComponent`, `ReadToolGroupComponent` —
which already extend `Container`) so the reveal controller callback
sites are type-checked.
Fixes#4377
Four tightly-scoped hot-path fixes covering the highest-impact items in the
reporter's CPU profile (13.1 s profiled / 30 s window):
1. `event-controller.ts:handleEvent` no longer fires a blanket
`statusLine.invalidate() + ui.requestRender()` before every session event.
The pre-render was a leftover from #4145 when `updateEditorTopBorder()`
still eagerly rebuilt the border; the lazy provider added in #4145 made
it redundant. It fired on every `message_update`/`tool_execution_update`
during streaming — the pre-render's frame ran while the handler was
awaiting, then the handler's own `requestRender` scheduled a second
identical frame. Every handler that mutates visible state already calls
`requestRender()`.
2. `shimmer.ts:shimmerSegments` iterates the segment string in place instead
of building a code-point array with `Array.from(seg.text)` every animation
frame. Runs of same-tier chars are emitted via a single `slice` per run
rather than accumulating into `runBuf`. Surrogate pairs stay atomic — the
code-point index still advances by 1 per emoji. Microbench over 30k
frames: 45 ms → 18 ms (2.53x), allocation rate down from ~N-per-frame to
a handful per frame. New tests cover mixed BMP+surrogate and all-emoji
inputs. `Array.from` was the #1 self-time hotspot in the reporter's
profile at 10.2%.
3. `Markdown.setText` gains an equality guard mirroring `Text.setText`
(returns `false` when `text === #text`). Providers re-emit identical text
on ticks with no delta (throttled frames, reconciled tool-execution
updates); each of those now short-circuits instead of dropping
`#cachedLines` and forcing a full lex + wrap on the accumulated paragraph
(the reporter's #3 hotspot at 8.4%). New test asserts render-reference
stability + return-value semantics.
4. `SPINNER_RENDER_INTERVAL_MS` aligned with `SPINNER_GLYPH_ADVANCE_MS`
(both 80 ms). The previous 33 ms cadence emitted ~2.4 paints per glyph
step; the differential-output dedup only skips the write, not the
compose walk. Visually identical (glyph advance was already 12.5fps),
halves paints during tool execution.
Skipped (out of scope for a bug fix, deserve dedicated PRs):
- Freezing streaming prefix on single `\n` boundaries — correctness-bound
to `\n\n` block separators (CommonMark loose-list continuation).
- Compose-phase idle gate + adaptive-backpressure moving-average — need a
component-level dirty flag; the 200 ms cap in `#scheduleRender` was set
for a reason (#4145 tail-latency guard).
Tests updated: two IRC-expiry tests in event-controller-message-start.test.ts
that were asserting the pre-render's second `requestRender` call now expect
one.
Fixes#4353
- Added an enhanced speech pipeline that utilizes small models to rewrite text for natural language synthesis.
- Implemented `SpeechEnhancer` and `BlockAccumulator` to manage fence-aware text streaming and paragraph splitting.
- Configured a new `speech.enhanced` setting to toggle between mechanical and enhanced vocalization modes.
- Resolved `EPIPE` rejections during speech playback by ensuring stream flushes and suppressing stop-related errors.
- Extracted decodeStreamedToolArgs into tool-args-reveal.ts and used it from both the live event path and transcript rebuilds, so mid-write theme/settings/focus replays no longer show stale streamed write/edit/eval content.
- Fixed the smoothing-off live path returning stale provider-parsed args.
- Documented the mandatory shared decode in the AGENTS.md streaming-preview hazard note; added changelog entries for this batch.
EventController.handleEvent rebuilt the editor's status-line top border
synchronously on every session event via updateEditorTopBorder(). During
a long-running eval that fires 5-10 events/s, each rebuild ran
StatusLine.getTopBorder → #buildSegmentContext → getCachedContextBreakdown
→ session.getContextUsage → estimateTokens (with JSON.stringify per
toolCall block) — the render pipeline is throttled to ~30 fps, so most
rebuilds were dropped before painting. Combined with a scheduler that
collapsed cadenceDelay to zero whenever a frame overran the 33ms budget,
the TUI busy-looped at ~40-50% CPU.
Fix:
- Editor gains setTopBorderProvider(): a lazy builder invoked once per
editor render. InteractiveMode installs it in the constructor and on
setEditorComponent, so the rebuild coalesces to the render tempo
regardless of event rate.
- Delete updateEditorTopBorder wrapper (now equivalent to
ui.requestRender) and inline every call site.
- Add adaptive render backpressure: a frame that exceeds
MIN_RENDER_INTERVAL_MS inflates the next scheduling delay to
2 * last_frame_cost, capped at 200 ms, targeting a 50% render duty
cycle instead of pinning the CPU at t=0.
New regression tests:
- editor-top-border-provider.test.ts: provider fires exactly once per
render, wins over eager setTopBorder, falls back when cleared, gets
the correct availableWidth.
- adaptive-render-backpressure.test.ts: cheap frames keep the 33 ms
cadence, a slow frame idles proportionally, pathological frames are
capped at 200 ms.
Verified with bun test packages/tui/test (all 246 relevant tests pass)
and bun test packages/coding-agent/test/modes (455 tests pass). Three
pre-existing agent-session-handoff snapcompact failures on main are
unrelated (snapcompactSupportedChars binding).
Fixes#4145
Registered `edit.input` and `eval.code` alongside `write.content` so the reveal controller decodes those top-level string arguments incrementally between throttled full-JSON parses.
Added a regression test covering multi-key extraction so the wire-up survives future additions.
Refs #4043
Added incremental decoding for streamed write content so preview args update below the full JSON parse throttle.
Added a regression test covering sub-throttle content growth in ToolArgsRevealController.
Fixes#4043
- Improved the leaked-thinking stream projector to clone and sync native tool-call blocks directly.
- Eliminated the need for placeholder IDs and complex rekeying logic in the event controller and argument reveal module.
- Simplified native tool-call validation in owned-stream processing by requiring only a non-empty name.
- Added comprehensive unit tests to ensure tool-call IDs and partial JSON parameters remain intact during healing.
- Added `#streamTurnNonce` to prevent aborted streaming turns from corrupting content indexes of subsequent messages.
- Implemented temporary stream-key generation using content position and turn nonces for previewing tool calls without native IDs.
- Added migration logic to key pending tool previews by their real ID and rekey `ToolArgsRevealController` once the real ID is parsed.
- Anchors the incomplete-todo reminder block inside the scrollback transcript instead of a floating live container.
- Eliminates duplicate reminder copies piling up in terminal scrollback during terminal reflows.
- Removes the dedicated `todoReminderContainer` and simplifies state synchronization on todo reload.
- Updates tests to verify sequential reminders commit as separate blocks and are left intact when tools succeed.
- Skipped processing tool calls in the event controller streaming message when the tool ID is missing.
- Prevented creating orphaned empty placeholder cards caused by empty IDs during early Anthropic and OpenAI tool block streaming.
StdinBuffer held a bare `\x1b\x1b` chunk (or emitted it as one when followed by
a non-CSI byte). `parseKey("\x1b\x1b")` returns undefined, so CustomEditor
fell through to the base editor and never fired the configured `onEscape` —
the double-escape gesture and the second-press single-Esc handler both went
dead whenever the terminal batched the two presses into one stdin read.
Split a bare `\x1b\x1b` into two ESC events at the buffer layer, mirroring
the existing split for ESC + SGR mouse report. Meta-CSI/SS3 chords
(`\x1b\x1b[A`, `\x1b\x1bO…`) still emit as one combined sequence.
EventController.tool_execution_update re-armed the working loader when a
transient overlay (auto-compaction / auto-retry / handoff) had torn it down
mid-tool; tool_execution_end did not. A subagent (`task`) call only fires
_end, so a task result landing after such an overlay left the UI looking
idle even though the session was still streaming. Mirror the reconciler
call in #handleToolExecutionEnd.
Fixes#3857
- Optimized TUI tool argument previews by throttling JSON re-parsing to prevent frame starvation during high-frequency streaming.
- Suppressed redundant component updates for unchanged parsed fields while maintaining raw preview integrity for bash and patch renderers.
- Added adaptive parsing logic to `ToolArgsRevealController` that distinguishes between renderers requiring continuous raw JSON streams and those consuming parsed arguments.
- Updated `EventController` to dynamically determine exposure requirements based on tool type and wire-format metadata.
- Replace the static "Goal/Next" status line with an ephemeral LLM-generated summary triggered after idle periods.
- Hook the recap into the agent's side-channel pipeline, using live goal and task state as context anchors for meaningful recaps.
- Implement abort logic so that active user interactions immediately cancel pending recaps and discard late-arriving responses.
- Added idle recap functionality to EventController to display goals and next actions when the agent is inactive.
- Updated session parsing in gc-cli and memories to correctly support optional title entries in session files.
The time_spent segment rendered Date.now() - sessionStartTime, so an
idle session displayed hours of "time spent" while the agent did
nothing — the only inputs were wall-clock and the unmoving session
start.
Replace sessionStartTime with activeMs in SegmentContext and accumulate
inside StatusLineComponent across agent_start -> agent_end windows.
markActivityStart/markActivityEnd are idempotent (reentrant agent_start
events and superseded agent_end events never double-count); the segment
ticks live during an open window and freezes when the agent yields.
The session-boundary hook drops the now-meaningless wall-clock argument
and is renamed setSessionStartTime -> resetActiveTime; it zeroes the
accumulator and drops any in-flight window so /clear / fresh-session /
joined-collab paths start the meter at zero.
Fixes#3681
Propagated the first observed reasoning-content unlock to the active streaming assistant component before the reveal controller re-renders it. Added a regression that starts a hidden thinking-off stream and verifies the first reasoning delta becomes visible.
Tracked received thinking content per interactive session so OpenAI-compatible providers that omit reasoning metadata can still reveal streamed reasoning blocks. Added a Ctrl+T regression covering the unlocked visibility path.
Fixes#3669
- Migrated internal streaming state from string-based properties to symbol-keyed properties for improved data isolation and safety.
- Replaced the deprecated `stripVariant` utility with centralized `clearStreamingPartialJson` and symbol-specific helper methods across all provider implementations.
- Implemented `stripStreamingBlockSymbols` and updated deep equality checks to ensure metadata does not interfere with content comparisons.
- Standardized streaming metadata access through a new `block-symbols` utility module.
- Migrated 288 lines of scattered error classification logic from `utils/error-id.ts` into a cohesive `packages/ai/src/error/` module with 13 specialized submodules covering flags, classes, OAuth, providers, rate-limiting, and finalization.
- Replaced 100+ generic `Error` throws across 60+ provider and registry files with semantic `AIError.*` classes (e.g., `AIError.MissingApiKeyError`, `AIError.OAuthError`, `AIError.ProviderResponseError`), improving error diagnostics and retry logic.
- Consolidated error utility imports from `pi-utils` and scattered classification functions into a single `AIError` namespace, reducing coupling and simplifying error handling across all packages.
- Added a check to restore the live "Working..." loader when streaming events occur after a transient status overlay clears the UI.
- Updated `ensureLoadingAnimation` to re-attach the animation to the status container if it is missing.
Mid-turn renderSessionContext (settings overlay close, focus attach during streaming) now hands the rebuilt todo snapshot back to the EventController via the new inheritDisplaceableTodo method instead of sealing it. Idle rebuilds keep the historic seal path.
Added a regression test that asserts the trailing todo snapshot is published to the controller and stays displaceable while session.isStreaming is true.
Fixes#3516
Dropped eager todo snapshot displacement from tool_execution_start, streaming message_update, and the rebuild assistant-iteration step. Displacement now runs only when the next todo's successful result lands, so a failed follow-up leaves the last-good todo panel on screen.
Added regression coverage for the failed follow-up case and updated the streamed-second-todo test to drive displacement from the success result.
Fixes#3516
Resolved existing todo components before tool execution so streamed tool-call previews can still displace stale todo snapshots.
Added regression coverage for pre-created todo calls replacing a prior todo panel after intervening tool output.
Fixes#3516
Kept successful todo result blocks live until a later todo update replaces them or the turn ends.
Added regression coverage for same-turn todo snapshot replacement after intervening tool output.
Fixes#3516
Address P2 review: auto-classification (e.g. high→medium) emits
thinking_level_changed without changing effectiveHideThinkingBlock.
The unconditional resetDisplay() turned routine auto-classification
updates into a full terminal replay on direct terminals.
Track #prevHideThinking and only call resetDisplay() when the effective
visibility actually changed. For effort-only changes, use a lightweight
requestRender() instead.
Address P2 review: StreamingRevealController caches #hideThinkingBlock
in begin()/setTarget(). When thinking level changes mid-stream, the
timer's #tick() kept rendering with the stale cached value, causing
provider-returned thinking to reappear after the off state.
Add resyncVisibility() method to StreamingRevealController that:
- Re-reads #hideThinkingBlock and #proseOnlyThinking from getters
- Recalculates visible units (hiding thinking reduces total)
- Clamps #revealed to new total (prevents over-revealing)
- Re-renders with #renderCurrent() using updated values
- Resyncs timer via #syncTimer()
Call resyncVisibility() in the thinking_level_changed handler instead
of streamingComponent.updateContent().
Address 4 P2 review comments on PR #3314:
1. effectiveHideThinkingBlock now uses viewSession.thinkingLevel
instead of session.thinkingLevel — in focused-agent mode, the
viewed transcript may have a different thinking level than the
main session.
2. thinking_level_changed handler now iterates existing
AssistantMessageComponent children and calls setHideThinkingBlock
with the new effective value, then resetDisplay() to repaint.
Previously only new/streaming messages got the updated visibility.
3. Changed AssistantMessageComponent import from type-only to value
import for instanceof check.
4. Agent Hub callback already uses effectiveHideThinkingBlock which
now reflects viewSession — no separate fix needed.
Some providers (MiniMax, GLM, DeepSeek) return thinking blocks in
their responses even when reasoning is disabled — the model generates
thinking content regardless of the reasoning_effort parameter.
When the user sets thinking level to "off", they expect no thinking
content to be visible. Previously, thinking blocks would still appear
because the hideThinkingBlock setting was independent of the thinking
level and defaulted to false (show).
Fix: add effectiveHideThinkingBlock computed property that returns
true when hideThinkingBlock is true OR the session thinking level is
"off". All render paths (streaming, transcript rebuild, component
construction) now read the effective value instead of the raw setting.
The toggle (Ctrl+T) is guarded: when thinking is off, it shows a
status message ("Thinking is off — enable thinking to show blocks")
instead of silently no-op'ing or corrupting the persisted setting.
Fixes#626
- Centralized draft state and image management by migrating fields from context to the CustomEditor component.
- Standardized transcript row construction by introducing shared helpers for background jobs, IRC traffic, and file mentions.
- Refactored redundant UI logic and helper functions into reusable utility modules to streamline message submission and component rendering.
- Standardized event handler types by consolidating lifecycle definitions into a shared module while maintaining public API stability.
Skipped optimistic replacement when a user message_start matches another recorded local submission, preserving the pending prompt bubble until its own expanded event arrives.
Added coverage for the queued-message drain race between startPendingSubmission and prompt dispatch.
Fixes#3199
Replaced raw optimistic slash-command transcript entries with the canonical user message emitted by AgentSession when prompt expansion changes the text.
Added coverage for prompt-template expansion reconciliation so the transcript keeps one expanded user message.
Fixes#3199
- Synchronize tool arguments with the component state upon receipt of `tool_execution_start` to ensure visual consistency when final update events are missed.
- Terminate active argument reveal streams to prevent late ticks from overwriting valid, fully-materialized tool arguments with stale partial data.
- Add test coverage to verify that tool UI components render finalized arguments even in the absence of intermediate streaming updates.
- Added validation to scan for non-ASCII characters before performing snap-compaction, falling back to LLM-based summarization if the unrenderable ratio is too high.
- Updated event handling and status reporting to explicitly support snapcompact actions, including specific error warnings and cancellation states in the UI.
- Updated session logic to default to snapcompact strategy when auto-compaction is enabled.