Commit Graph

406 Commits

Author SHA1 Message Date
can1357 e8d1ab005e test(coding-agent): verified transcript component streaming and state management
- Added comprehensive unit tests for `TranscriptContainer` to verify uncommitted block tracking.
- Created integration tests ensuring `AssistantMessageComponent` correctly streams thinking and answer content into scrollback.
- Added tests verifying that expanded tool evaluation output records rows correctly without duplication after settling.
- Updated `AssistantMessageComponent` test suite to cover table streaming scenarios in the unsettled tail.
2026-07-04 12:15:23 +02:00
can1357 0cdd0a09b8 refactor(coding-agent): consolidated session title update logic
- Moved terminal title update logic to a single listener onSessionNameChanged.
- Removed redundant setSessionTerminalTitle calls from ExtensionUiController, InputController, and InteractiveMode.
- Ensured consistent side-effect execution for terminal titles and editor accents across all session name change triggers.
2026-07-04 12:13:34 +02:00
can1357 79f499e092 feat(coding-agent/modes): requested UI render during loading state
- Triggered a UI render update when transitioning to the loading animation state to ensure the interface reflects the status change immediately.
2026-07-03 00:55:57 +02:00
can1357 727bcf1401 fix: drop superseded /btw todo-reminder HUD clear
Main removed the floating todoReminderContainer in 112317bc8 (todo
reminders are now anchored inside the scrollback transcript and reset
by renderInitialMessages({clearTerminalHistory: true})), so the added
this.todoReminderContainer.clear() references a property that no longer
exists post-merge, failing typecheck and throwing on every /btw branch.
Revert the interactive-mode hunk and its test, and reword the changelog
entry to cover only the goal-mode todo context fixes.
2026-07-02 10:30:12 +02:00
can1357 4940a053ad merge PR #3777: Fix todo HUD and goal context follow-ups (@jeffscottward) 2026-07-02 10:30:12 +02:00
can1357 dfc6706032 ux(coding-agent/modes): aligned subagents hud layout with todos hud
- Refactored `renderSubagentHudLines` to use `renderTreeList` with dim connectors and a single-space indentation shift.
- Adjusted budget limits to account for the new layout wrapping and tree-list padding.
2026-07-02 03:30:51 +02:00
can1357 51684b4b1d refactor(coding-agent): streamlined codebase by deduplicating helper logic and shims
- Consolidated duplicated inline thinking level comparisons into a unified `concreteThinkingLevel` helper.
- Enhanced legacy tool shims to respect isolated session settings and support legacy options.
- Cleaned up redundant UI render requests and extra status-line updates.
- Refactored `grep` tool shim to configure context dynamically via isolated settings.
- Disabled platform-incompatible shell shim tests on Windows environments.
2026-07-02 02:40:08 +02:00
can1357 e8a8c2402c fix(coding-agent): prevented asynchronous write races in plan reviews
- Ensures in-memory overlay edits are durably written to the plan file before proceeding with approval.
- Avoids asynchronous write races by awaiting the final plan file serialization.
- Aligns synthetic approved-plan prompts with reference-only expectations.
2026-07-02 02:19:26 +02:00
can1357 1b458f2e61 fix(coding-agent): preserved teardown exit reasons during session disposal
- Thread the postmortem reason through the session teardown pipeline to the session dispose process.
- Prevent generic "dispose" logs from overwriting real triggers like SIGTERM, SIGHUP, or uncaught exceptions.
- Ensure the first teardown trigger's reason is preserved when concurrent disposal calls occur.
- Add comprehensive test coverage verifying signal-specific reason mapping inside exit diagnostics.
- Fix a minor unhandled-exception test utility expectation in input controller tests.
2026-07-02 01:51:10 +02:00
can1357 5f1ed0fcde chore: reformat 2026-07-01 23:14:36 +02:00
can1357 a5a7b5b77c fix(coding-agent): limit mnemopi shutdown timeout to interactive exit 2026-07-01 22:22:09 +02:00
roboomp efaad3ffb5 fix(coding-agent): bounded mnemopi consolidate-on-dispose so /quit returns within ~2 s
/quit and /exit hung for many seconds because AgentSession.dispose()
awaited MnemopiSessionState.dispose() unconditionally, and that path
runs consolidate() (state.ts:421) which fires a fresh LLM fact
extraction for the just-retained transcript and then awaits
flushExtractions() per owned bank. One LLM round-trip per shutdown,
no upper bound, no visible status.

- Add a timeoutMs option to MnemopiSessionState.dispose. When the cap
  fires the in-flight consolidate is detached to the background and the
  SQLite handles close once it settles, so writes never race a closed
  handle.
- AgentSession.dispose passes SHUTDOWN_CONSOLIDATE_BUDGET_MS = 1_500 on
  the user-visible shutdown path. Per-turn maybeRetainOnAgentEnd has
  already retained earlier turns, so the worst case is losing episodic
  promotion for the last few turns. State-replacement disposes
  (mnemopiBackend.start) stay unbounded.
- InteractiveMode.shutdown surfaces a 'Closing session…' status before
  dispose runs so the brief pause is explained rather than mysterious.

Two regression tests in memory-tools.test.ts cover (1) dispose returns
within the budget when flushExtractions stalls and the deferred close
still runs once consolidate settles, and (2) unbounded dispose still
runs the full #2320 consolidate-then-close pipeline.

Fixes #3641
2026-07-01 22:18:44 +02:00
can1357 63b812320d Merge PR #3903: fix(coding-agent): identify user-invoked skills and expose skill directory (@metaphorics)
# Conflicts:
#	packages/coding-agent/src/extensibility/skills.ts
#	packages/coding-agent/src/modes/acp/acp-agent.ts
#	packages/coding-agent/src/modes/rpc/rpc-mode.ts
#	packages/coding-agent/src/modes/skill-command.ts
2026-07-01 22:16:53 +02:00
can1357 070143682e fix(agent): keep approved plan readable 2026-07-01 21:53:20 +02:00
can1357 ab7f623ac4 Merge PR #4149: fix(tui): coalesce editor top-border rebuild to render tempo (#4145) (@roboomp) 2026-07-01 21:53:18 +02:00
can1357 b7cb4b8cde fix(coding-agent): mark session disposing before draft save 2026-07-01 21:53:17 +02:00
can1357 1479b689d8 Merge PR #4121: fix(coding-agent): route SIGTERM/SIGHUP/uncaughtException through session teardown (@roboomp) 2026-07-01 21:53:16 +02:00
can1357 87a9b9e98e Merge PR #3891: fix(coding-agent): replay scrollback on theme changes (@lederniermagicien) 2026-07-01 21:50:53 +02:00
can1357 b3b4a762ac Merge PR #3736: fix(coding-agent): replan title refresh honors TITLE_SYSTEM.md override (@roboomp) 2026-07-01 21:42:25 +02:00
roboomp 809a8a348d fix(tui): coalesce editor top-border rebuild to render tempo
EventController.handleEvent rebuilt the editor's status-line top border
synchronously on every session event via updateEditorTopBorder(). During
a long-running eval that fires 5-10 events/s, each rebuild ran
StatusLine.getTopBorder → #buildSegmentContext → getCachedContextBreakdown
→ session.getContextUsage → estimateTokens (with JSON.stringify per
toolCall block) — the render pipeline is throttled to ~30 fps, so most
rebuilds were dropped before painting. Combined with a scheduler that
collapsed cadenceDelay to zero whenever a frame overran the 33ms budget,
the TUI busy-looped at ~40-50% CPU.

Fix:
- Editor gains setTopBorderProvider(): a lazy builder invoked once per
  editor render. InteractiveMode installs it in the constructor and on
  setEditorComponent, so the rebuild coalesces to the render tempo
  regardless of event rate.
- Delete updateEditorTopBorder wrapper (now equivalent to
  ui.requestRender) and inline every call site.
- Add adaptive render backpressure: a frame that exceeds
  MIN_RENDER_INTERVAL_MS inflates the next scheduling delay to
  2 * last_frame_cost, capped at 200 ms, targeting a 50% render duty
  cycle instead of pinning the CPU at t=0.

New regression tests:
- editor-top-border-provider.test.ts: provider fires exactly once per
  render, wins over eager setTopBorder, falls back when cleared, gets
  the correct availableWidth.
- adaptive-render-backpressure.test.ts: cheap frames keep the 33 ms
  cadence, a slow frame idles proportionally, pathological frames are
  capped at 200 ms.

Verified with bun test packages/tui/test (all 246 relevant tests pass)
and bun test packages/coding-agent/test/modes (455 tests pass). Three
pre-existing agent-session-handoff snapcompact failures on main are
unrelated (snapcompactSupportedChars binding).

Fixes #4145
2026-07-01 13:51:43 +00:00
roboomp 73a12c7ea2 fix(coding-agent): routed SIGTERM/SIGHUP/uncaughtException through session teardown
The postmortem SIGTERM/SIGHUP/uncaughtException handlers only ran the registered
cleanup callback list before process.exit, and the only session-related callback
was session-manager-flush. So a real kernel signal (terminal close, process
manager killing omp, IDE stop) skipped saveDraft, session.dispose (session_shutdown
emit, owned async job disposal, kernel disposal, MCP disconnect, browser tab
release), and violated the SessionShutdownEvent docstring contract that promises
delivery on SIGINT/SIGTERM. The LSP client also owned its own SIGINT/SIGTERM
handlers that called shutdownAll then process.exit(0), which could race postmortem's
async runCleanup and short-circuit the session teardown.

- Extracted a promise-memoized createSessionTeardown helper (modes/session-teardown.ts)
  that snapshots the editor draft, persists it via sessionManager.saveDraft, then
  invokes session.dispose. A saveDraft failure is logged but never aborts disposal.
- Memoized AgentSession.dispose so the keypress path and the signal path share one
  settled promise and cannot double-emit session_shutdown or double-drain the owned
  AsyncJobManager.
- Registered the teardown on postmortem as "session-teardown" in InteractiveMode.init,
  replacing the narrower session-manager-flush callback. InteractiveMode.shutdown
  now delegates the draft+dispose steps to the same helper.
- Replaced the LSP client's SIGINT/SIGTERM handlers with a "lsp-shutdown" postmortem
  callback so LSP cleanup runs alongside every other session teardown instead of
  racing them via process.exit(0). beforeExit is unchanged.
- Added session-teardown.test.ts covering: draft-then-dispose ordering, disposal
  after saveDraft rejects, empty-string clears stale sidecar, promise memoization
  under concurrent invocation, and snapshot-at-first-call semantics.

Fixes #4080
2026-07-01 07:19:30 +00:00
can1357 112317bc8e fix(coding-agent): resolved duplicate todo reminders in terminal scrollback
- Anchors the incomplete-todo reminder block inside the scrollback transcript instead of a floating live container.
- Eliminates duplicate reminder copies piling up in terminal scrollback during terminal reflows.
- Removes the dedicated `todoReminderContainer` and simplifies state synchronization on todo reload.
- Updates tests to verify sequential reminders commit as separate blocks and are left intact when tools succeed.
2026-06-30 23:32:58 +02:00
roboomp 51da3add83 fix(coding-agent): preserved auto thinking across plan approval
Captured the configured thinking selector when entering plan mode so approving a plan restores auto instead of the provisional concrete effort. Reloaded DEFAULT(auto) badges from defaultThinkingLevel and covered the plan-approval handoff plus /model display.

Fixes #3901
2026-06-30 14:28:07 +00:00
metaphorics fa64097992 fix(coding-agent): identify user-invoked skills and expose skill directory
User-invoked skills (typed /skill:, steered, follow-up, interrupted/
resumed via compaction, ACP, RPC) only appended a bare "Skill: <path>"
line, so the model neither learned the user had invoked that specific
skill nor where the skill directory was. Relative paths in skill bodies
(scripts/, templates/) could not be resolved.

Route all user-invoked paths through a self-identifying, baseDir-aware
prompt template; keep hidden autoload skills on the minimal non-user
format. Interactive skillCommands now carries the loaded Skill object
instead of a bare path so baseDir flows through without reconstruction.
The invocation kind defaults to "user" to keep buildSkillPromptMessage
source-compatible.

Op: correct
Restores: spec:user-invoked-skill-prompt-self-identifies-and-exposes-skill-directory
2026-06-30 23:11:05 +09:00
Magicien 7da80bc325 fix(coding-agent): replay scrollback on theme changes 2026-06-30 13:06:53 +01:00
Jeff Scott Ward f2b760a163 fix: clear todo reminder on btw branch 2026-06-29 11:58:40 -04:00
can1357 6dab2b3196 Merge PR #3604: fix stale todo HUD rows (@jeffscottward) 2026-06-28 18:55:26 +02:00
can1357 0ffe6c8e1f Merge PR #3675: keep moved sessions resumable (@riverpilot)
# Conflicts:
#	packages/coding-agent/src/modes/controllers/command-controller.ts
2026-06-28 18:46:19 +02:00
roboomp 482091dc73 fix(coding-agent): replan title refresh honors TITLE_SYSTEM.md override
The replan-driven title refresh (title.refreshOnReplan, fired after a
`todo init`) called `generateSessionTitle()` without the user's
`TITLE_SYSTEM.md` override, silently falling back to the bundled
`prompts/system/title-system.md` and overwriting auto titles with the
default policy. The override was only ever discovered by main.ts and
passed into the first-input title path on InteractiveMode, never into
`AgentSession.#refreshTitleAfterReplan`. Most visible in Plan Mode,
which initializes todos early.

`AgentSession` now owns the resolved title prompt:
- New `CreateAgentSessionOptions.titleSystemPrompt` threaded by
  `createAgentSession()` into the constructor.
- New `AgentSessionConfig.titleSystemPrompt` stored on
  `#titleSystemPrompt` with a `get titleSystemPrompt` /
  `setTitleSystemPrompt(...)` pair.
- `#refreshTitleAfterReplan` passes `#titleSystemPrompt` as
  `customSystemPrompt` to `generateSessionTitle()`.
- `input-controller.ts` reads from `session.titleSystemPrompt`, and
  the duplicate `InteractiveMode.titleSystemPrompt` field /
  constructor arg / `InteractiveModeContext` field / `runInteractiveMode`
  parameter are removed. `InteractiveMode.refreshTitleSystemPrompt`
  now calls `session.setTitleSystemPrompt(...)` so a `/move`-style cwd
  change keeps the override in sync.

Regression test asserts the prompt handed to `completeSimple()` from
`#refreshTitleAfterReplan` is the configured override, not the bundled
`title-system.md`.

Fixes #3734
2026-06-28 16:32:15 +00:00
Jeff Scott Ward 917d2834a3 fix: address todo reminder review feedback 2026-06-28 12:03:06 -04:00
Jeff Scott Ward 9a9dc88f43 fix: address todo HUD review feedback 2026-06-28 11:16:30 -04:00
Jeff Scott Ward dd917046d8 fix: anchor todo reminder HUD 2026-06-28 11:09:16 -04:00
can1357 fbad280b57 feat: implemented multi-advisor concurrent runtime with tui management
- Introduced comprehensive support for multiple concurrent, independently-configured advisors via `WATCHDOG.yml` files.
- Implemented a full-screen TUI overlay for managing advisor rosters, models, tools, and instructions.
- Added session-wide advisor initialization, telemetry aggregation, and named transcript isolation.
- Enhanced advisor security and observability with secret redaction in tool results and secure XML attribute encoding.
2026-06-28 12:55:09 +02:00
can1357 1852329c8c feat(coding-agent): added compact status line thinking level setting
- Added `statusLine.compactThinkingLevel` setting to render the thinking level as a leading icon.
- Replaced the verbose ` · <level>` suffix with a single glyph when compact mode is enabled.
- Updated the status line controller and component to resolve and propagate the new configuration.
2026-06-28 08:04:55 +02:00
can1357 5cdbf67cf3 fix focused stream preservation on rebuild 2026-06-28 07:49:55 +02:00
can1357 a3f4abd777 merge #3658: preserve in-flight assistant turn across /shake rebuilds 2026-06-28 07:49:49 +02:00
Alexander Kirilin f209087cfd fix(omp): keep moved sessions resumable 2026-06-27 15:57:09 -04:00
roboomp 9302e17545 fix(tui): updated streaming thinking visibility
Propagated the first observed reasoning-content unlock to the active streaming assistant component before the reveal controller re-renders it. Added a regression that starts a hidden thinking-off stream and verifies the first reasoning delta becomes visible.
2026-06-27 17:30:02 +00:00
roboomp 4d0ef260b6 fix(tui): allowed thinking toggle after streamed reasoning
Tracked received thinking content per interactive session so OpenAI-compatible providers that omit reasoning metadata can still reveal streamed reasoning blocks. Added a Ctrl+T regression covering the unlocked visibility path.

Fixes #3669
2026-06-27 17:18:04 +00:00
roboomp 85e2f904d7 fix(tui): preserve in-flight assistant turn across /shake rebuilds
`handleShakeCommand` calls `rebuildChatFromMessages()`, which clears
`chatContainer` and replays only committed `state.messages`. The agent's
in-flight `streamMessage` and its still-pending tool calls live OUTSIDE
`state.messages` until `message_end`, so the live `streamingComponent`
and `pendingTools` entries were detached while their references stayed
live — every subsequent `message_update`/`message_end` event then
updated orphaned components that never re-rendered, and the in-flight
LLM output disappeared from the chat. Other mid-stream rebuild paths
(setting toggles such as `display.cacheMissMarker` and
`tui.renderMermaid`) had the same flaw.

Snapshot the live `streamingComponent` and `pendingTools` (in their
original chat-container order) before clear, re-append after the
historical replay, and restore the `pendingTools` map so the next
streamed tool-call delta routes back into the preserved component
instead of stacking a duplicate ToolExecutionComponent below it. Idle
rebuilds are unchanged.

Fixes #3656
2026-06-27 13:19:50 +00:00
can1357 b96c341532 refactor(coding-agent/modes): removed unused subagent hub hint integration
- Removed dead code responsible for setting the subagent hub hint in the interactive mode initialization.
2026-06-27 08:24:16 +02:00
can1357 53276368cb feat(coding-agent): redesigned the Todo HUD as a connector tree
- Redesigned the Todo HUD as a connector tree with fixed-budget stage previews.
- Anchored status and HUD containers to prevent redundant UI elements in terminal scrollback.
- Implemented tree-based rendering for project phases and tasks while removing dynamic border rules.
- Upgraded `sherpa-onnx` and related packages to support current infrastructure.
2026-06-27 04:14:13 +02:00
can1357 577d2a8eb8 style: biome format/organize-imports across integrated PRs 2026-06-27 02:06:38 +02:00
can1357 bc2d3c2c86 Merge PR #3401: feat(move): interactive /move overlay with fresh session (@oldschoola) 2026-06-27 02:04:50 +02:00
can1357 dda3d17edc fix(tui): mirror collab subagent badge 2026-06-27 01:40:12 +02:00
can1357 db9c84a0c8 Merge PR #3501: fix(tui): surface running subagents in status line (@roboomp) 2026-06-27 01:40:12 +02:00
can1357 70cf2a2b0a Merge PR #3215: fix(coding-agent): anchored todo HUD with borders and progress header (@roboomp) 2026-06-27 01:39:35 +02:00
can1357 bbb8793cbc fix(coding-agent): restored loading animation during streaming events
- Added a check to restore the live "Working..." loader when streaming events occur after a transient status overlay clears the UI.
- Updated `ensureLoadingAnimation` to re-attach the animation to the status container if it is missing.
2026-06-27 01:11:45 +02:00
can1357 6a83a27e91 Merge PR #3314: fix(tui): auto-hide provider thinking blocks when thinking is off (@oldschoola) 2026-06-26 23:27:40 +02:00
arg3t b10cea54d7 Merge branch 'main' of https://github.com/can1357/oh-my-pi into lsp-reload-nix-highlight
# Conflicts:
#	packages/coding-agent/src/lsp/index.ts
2026-06-26 06:03:33 -07:00