Commit Graph

14 Commits

Author SHA1 Message Date
can1357 779ca4872b style(deps): migrated from Prettier to Biome and updated formatting rules
- Removed Prettier configuration files (.prettierignore and .prettierrc) and migrated formatting to Biome.
- Updated Biome configuration from version 2.3.11 to 2.3.12 and changed arrowParentheses rule from 'always' to 'asNeeded'.
- Pinned @biomejs/biome dependency to exact version 2.3.12 in package.json and bun.lock.
- Applied consistent arrow function formatting across 489 files by removing unnecessary parentheses around single parameters.
- Removed blank lines after comment blocks and reorganized imports for consistency across the codebase.
2026-01-24 04:20:19 +01:00
can1357 ac151519c1 feat: port upstream changes from pi-mono (72047c05..55769e75)
AI provider fixes:
- Fixed Claude tool prefix matching and Gemini 3 unsigned tool handling
- Added Bedrock thinking budget guardrails and tool id sanitization
- Added tool argument coercion and Codex response retry logic

TUI improvements:
- Improved Kitty key handling and editor behavior (scrolling, padding, kill ring)

Coding agent changes:
- Added extension input interception, compaction helpers, and UI updates
- Added session forking prompt for cross-project sessions
- Added APPEND_SYSTEM discovery, piped stdin print mode, and key hint exports

Docs:
- Updated pi-mono sync point
2026-01-18 17:52:58 +01:00
can1357 2be354322d chore: renamed package scope to @oh-my-pi for consistent branding
- Renamed npm package scope from @mariozechner to @oh-my-pi across all packages for consistent branding.
- Removed packages/pods directory and all related pod management functionality.
- Updated import paths and module declarations throughout codebase to reflect new package names.
- Reformatted code with consistent trailing comma removal and ternary operator alignment.
2026-01-02 18:08:23 +01:00
Mario Zechner b849a76a07 Add setEditorText/getEditorText to hook UI context, improve custom() API
- Add setEditorText() and getEditorText() to HookUIContext for prompt generator pattern
- custom() now accepts async factories for fire-and-forget work
- Add CancellableLoader component to tui package
- Add BorderedLoader component for hooks with cancel UI
- Export HookAPI, HookContext, HookFactory from main package
- Update all examples to import from packages instead of relative paths
- Update hooks.md and custom-tools.md documentation

fixes #350
2026-01-01 00:04:56 +01:00
Mario Zechner fa931ceed1 refactor(coding-agent): fix compaction for branched sessions, consolidate hook context types
Compaction API:
- prepareCompaction() now takes (pathEntries, settings) only
- CompactionPreparation restructured: removed cutPoint/messagesToKeep/boundaryStart, added turnPrefixMessages/isSplitTurn/previousSummary/fileOps/settings
- compact() now takes (preparation, model, apiKey, customInstructions?, signal?)
- Fixed token overflow by using getPath() instead of getEntries()

Hook types:
- HookEventContext renamed to HookContext
- HookCommandContext removed, RegisteredCommand.handler takes (args, ctx)
- HookContext now includes model field
- SessionBeforeCompactEvent: removed previousCompactions/model, added branchEntries
- SessionBeforeTreeEvent: removed model (use ctx.model)
- HookRunner.initialize() added for modes to set up callbacks
2025-12-31 02:24:24 +01:00
Mario Zechner ac5ab3d98d Remove allowDuringStreaming flag - commands always run immediately
Hook commands now always execute immediately, even during streaming.
If a command needs to interact with the LLM, it uses pi.sendMessage()
which handles queueing automatically.

This simplifies the API and eliminates the issue of queued slash
commands being sent to the LLM instead of executing.
2025-12-30 22:42:22 +01:00
Mario Zechner a509b2fdf2 Rename immediate -> allowDuringStreaming for hook commands 2025-12-30 22:42:22 +01:00
Mario Zechner 5a4a85a927 Fix snake border alignment using visibleWidth for proper ANSI length calculation 2025-12-30 22:42:20 +01:00
Mario Zechner 7a6b70c99c Snake: add full border frame and pause/resume with session persistence
- Full box border around title, game area, and instructions
- ESC pauses and saves state to session via pi.appendEntry()
- Resume shows 'PAUSED - press any key to continue'
- Q quits and clears saved state
- High score persists across games
2025-12-30 22:42:20 +01:00
Mario Zechner c65ca451fb Fix snake velocity: render cells as 2 chars wide for square aspect
Terminal cells are ~2:1 aspect ratio, so movement appeared faster
vertically. Now each game cell is 2 characters wide.
2025-12-30 22:42:19 +01:00
Mario Zechner ab95f049ab Improve snake game visuals
- Rounded box corners (╭╮╰╯)
- Better characters: ● head, ○ body, ◆ food, · empty
- Colored title with emoji
- Dimmed borders and help text
- Bold highlights for score and controls
2025-12-30 22:42:19 +01:00
Mario Zechner fd044441ff Add immediate flag to hook commands for non-queued execution
Commands with immediate: true run right away even during streaming.
Used for UI-only commands like /snake that don't interact with LLM.
2025-12-30 22:42:19 +01:00
Mario Zechner 2bc6459827 Fix snake.ts: use key helpers from pi-tui for ESC and arrow keys 2025-12-30 22:42:19 +01:00
Mario Zechner 0a55cd295a Add ui.custom() for custom hook components with keyboard focus
- Add custom() to HookUIContext: returns { close, requestRender }
- Component receives keyboard input via handleInput()
- CustomMessageComponent default rendering now limits to 5 lines when collapsed
- Add snake.ts example hook with /snake command
2025-12-30 22:42:19 +01:00